D&D Encounters – Storm Kings Thunder – update, recap and finale
The campaign has since ended and the new season has begun, so here is the recap, update and final post on our heroes shenanigans.
Heading out of Icewind Dale they encountered a Frost Giant during the night in a mountain pass, after taking several boulder hits they decided to just use the darkness and escape. Making their way to Hundelstone and delivering the message to Thwip, who urges them to visit his colleague in Everlund.
Arriving in Fireshear they book passage by ship down to Waterdeep (with a brief stop over in Neverwinter for supplies), en route they spot a huge ship made party from an iceberg just outside Port Last and signs that the town was under heavy attack but they chose not to engage the enemy.
Arriving in Waterdeep they visiting the Roaringhorn family and delivered the news that Cimber was being hunted by the Frost Giants, the family were thankful and allowed the heroes to use the teleportation circles to travel to Everlund and the Moongleam Tower. Here they received Tressym, and the suggestion to meet up with an unusual Harper ally, the frost giant Harshnag, at Silverymoon.
Once they reach Harshnag he gets them to accompany him north towards something called the Eye of the All Father, but as they reach Rivermoot Harshnag is informed that a Fire giant and its allies are digging something up nearby and the heroes investigate.
The Fire Giant is accompanied by ogres, hobgoblins and goblins and looks to be digging out the remains of a dragon. The heroes and Harshnag engage their enemies in a bitter struggle but are ultimately victorious. As they examine the aftermath it becomes clear that the Fire Giants are searching for the remnants of the Vonindod, a massive war engine from the last giant-dragon war, which the fire giants could use to tip the current balance of power to their advantage.
Harshnag leaves to take this information to his allies and that was where we too had to leave things.
There were several other encounters in between these highlights but they were over a month ago and the exact details are fading in my brain (though I do recall them scaring a band of orcs away using an illusory headless giant, and finding a live goat in a giants bag which Morgan’s halfling then rode – until it was killed by a wolf).
I liked the overall story line for SKT but it was too open-ended and nothing other meeting up Harshnag led to the players ever visiting the Eye of the All Father and progressing to the next stage of the adventure. My other big issue with it was that unless they trawled the countryside looking for trouble they were never going to reach the levels suggested for each progressive chapter after the first which seems to be a major flaw in most of the hardback adventures unfortunately and encourages the “murder-hobo” mentality.
Moving on to the next season, Patrick will be continuing his table through the further adventures of SKT (albeit going off Adventurers League to include some variant rules) while I begin DMing not 1, not 2, but 3 separate tables through the Yawning Portal adventures! I honestly don’t know if I shall be posting updates on how each group progresses as I really want to avoid spoilers for each of them – as of this moment (Easter Sunday) we’re 2 sessions in for 2 tables and 1 for the 3rd, and all are at different stages. What is nice is to see the different approaches each group takes to the adventure too.