Archive for the Gaming events Category

Annual blood bath with the Angels

Posted in 40k, games with tags , , , , , on January 24, 2020 by vobeskhan

This afternoon was my annual throwdown on the 40k tables with my friend Sarah and her Blood Angels, so far we have battled five times and while some have been as close as a single point the tally stands at 5-0 to my Black Legion.

We chose to play the Critical objective mission from Chapter Approved 2019 and use the new options for building your Tactical Objective decks.

++ Battalion Detachment +5CP (Chaos – Chaos Space Marines) [78 PL, 10CP, 1,227pts] ++

+ No Force Org Slot +

Battle-forged CP [3CP]

Detachment CP [5CP]

Legion: Black Legion

+ HQ +

Abaddon the Despoiler [12 PL, 2CP, 210pts]: Warlord

Daemon Prince with Wings [9 PL, 168pts]: Diabolic Strength, Hellforged sword, Q’O’Ak the Boundless, Warp bolter, Wings
. Tzeentch

+ Troops +

Chaos Space Marines [11 PL, 152pts]: Icon of Flame, Mark of Tzeentch
. Aspiring Champion: Combi-bolter, Power sword
. 8x Marine w/ Boltgun
. Marine w/ Heavy or Special Weapon: Heavy bolter
. Marine w/ Heavy or Special Weapon: Heavy bolter

Chaos Space Marines [11 PL, 152pts]: Icon of Flame, Mark of Tzeentch
. Aspiring Champion: Combi-bolter, Power sword
. 8x Marine w/ Boltgun
. Marine w/ Heavy or Special Weapon: Heavy bolter
. Marine w/ Heavy or Special Weapon: Heavy bolter

Chaos Space Marines [11 PL, 152pts]: Icon of Flame, Mark of Tzeentch
. Aspiring Champion: Combi-bolter, Power sword
. 8x Marine w/ Boltgun
. Marine w/ Heavy or Special Weapon: Autocannon
. Marine w/ Heavy or Special Weapon: Autocannon

+ Elites +

Greater Possessed [8 PL, 120pts]
. Greater Possessed: Mark of Tzeentch
. Greater Possessed: Mark of Tzeentch

Possessed [5 PL, 90pts]: Icon of Flame, Mark of Tzeentch, 5x Possessed

Rubric Marines [11 PL, 183pts]: Icon of Flame
. Aspiring Sorcerer: Force sword, Inferno Bolt Pistol
. 8x Rubric Marine w/ Inferno Boltgun
. Rubric Marine w/ Soulreaper cannon: Soulreaper cannon

++ Spearhead Detachment +1CP (Chaos – Chaos Space Marines) [41 PL, -1CP, 773pts] ++

+ No Force Org Slot +

Detachment CP [1CP]

Field Commander [-1CP]

Legion: Black Legion

Specialist Detachment [-1CP]: Soulforged Pack

+ HQ +

Lord Discordant on Helstalker [9 PL, 170pts]: Baleflamer, Mark of Tzeentch
. Helstalker: Techno-virus injector

+ Heavy Support +

Defiler [9 PL, 172pts]: Defiler scourge, Mark of Tzeentch, Twin lascannon

Havocs [7 PL, 176pts]: Mark of Slaanesh
. Aspiring Champion: Combi-bolter, Power sword
. 4x Havoc w/ lascannon: 4x Lascannon

Venomcrawler [7 PL, 115pts]: Mark of Tzeentch

+ Flyer +

Heldrake [9 PL, 140pts]: Baleflamer, Mark of Tzeentch

++ Total: [119 PL, 9CP, 2,000pts] ++

 

I won the roll off to choose Attacker or Defender and chose to be the Attacker and set up fully first. After Sarah had then set up she attempted to sieze the initiative but failed to do so, so it was game on and Black Legion to take the lead.

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Round 1

The heldrake, venom crawler, greater possessed, rubrics and possessed all began to move up the field while Abaddon moved across to help guide the shots of one of the CSM squads (the one with the autocannons).

The Blood Angel scouts came under psychic assault and swiftly following gunfire from the surrounding units, quickly whittling them down to just their missile launcher guy. Before he could breath a sigh of relief the defilers battle barked out and landed heavy shells upon him, while the demon engines twin lascannon streaked out and began lancing through the venator tank opposite. The havocs joined thier lascannons to the assault and as the flash of the beams faded the tank still stood. Then as a surprise to all the venom crawler activated its escruciator cannon and rent the tank assunder.

Objectives achieved

  • For the Dark Gods
  • No Prisoners
  • Secure Objective 3
  • First Strike

The Blood Angels tunr in response saw them secure a single objective card, though their drop pod did deliver their death company dreadnought and it charged into the CSM squad on my far left flank.

Score: Black Legion 4  Blood Angels 1

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Round 2

The heldrake, demon prince, venom crawler, greater possessed, possessed, and rubrics continued to stalk towards the enemy ranks. The CSM unit in combat with the draednought managed to tear it apart to everyones surprise, while the Legion’s firepower destroyed the unit of bikers that had advanced towards them. The heldrake attempted to charge the sicarran but failed to gain ground.

Objectives achieved

  • Overwhelming Firepower
  • Death & Destruction
  • The Long War Continues

The Blood Angels deep struck their cataphractii terminators and captain deep into my lines and begin to target the warmaster himself, while Lemartes and the Death Company swoop in to assault the venom crawler. The loyalist terminators try and charge Abaddon, the squad make it into combat but the captain failed to reach, with the Blood Angels starting off with the Death Company halving the wounds on the crawler the warmaster strategically intervenes and wipes the cataphractii unit out. The greater possessed neat the crawler heroically intervened and assaulted Lemartes, ripping the chaplain to shreds after he had further reduced the wounds of the crawler. The crawler itself tore into the death company munching through some of the black armoured marines and their biomass healing its wounds.

Score: Black Legion 8  Blood Angels 2

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Round 3

Abaddon issued to orders to take the enemy down, striding towards the cataphractii captain menacingly. The heldrake stayed where it was menacing the sicarran (ineffectively) and the rubrics and possessed surged forward into the central ruin. The demon prince, Lord Discordant and venom crawler continued to edge forward towards Mephiston, and the CSM unit that had destroyed the dreadnought fell back into cover and secured an objective. Abaddon makes very short work of the cataphractii captain.

Objectives achieved

  • Secure Objective 2
  • Secure Objective 5
  • The Long War

Mephiston leads the assault as he takes on the demon prince, the reminder of his closest tactical squad assualt the Lord Discordant (and the greater possessed heroically intervenes).  The sicarran and tactical marines managed to shoot the heldrake out of the sky. Mephiston takes the prince down to half health but in return the prince takes the sanguine sorcerer down to only 2 wounds remaining. The marines take a few wounds off of the lord discordant but he and his helstalker easily scythe down the loyalists.

Score: Black Legion 13  Blood Angels 4

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Round 4

With the demon prince confident that he can take out Mephiston the venom crawer scuttles deeper into the Blood Angels lines and both greater possessed, the possessed and the lord discordant assault into the contemptor. The demon prince finally manages to cast a psychic power and amazingly Mephiston rolls snake eyes to deny, flooding the demon prince with Diabolic Strength. The shooting phase sees the autocannons plink a wound from the sicarran but everyone is simply waiting for the glory of the bloodbath to come. The Lord Discordant starts it all off, his impaler chainglaive and the helstalker shredding the contemptor which failed to explode. The all eyes turn to the titanic battle on the right flank. The demon prince, boosted by the power of the warp and his demon weapon lays into Mephiston causing 6 wounds, Sarah fails to save them and rolls for Mephiston to feel no pain (or whatever the name of it is), the psyker ignores the first 3 but suffers the next 2 and is laid low.

With the loss of their warlord and only half a tactical squad, damaged sicarran and empty drop pod remaining the Blood Angels concede the field.

Objectives achived

  • The Warp is your Ally
  • Kingslayer
  • Hold the Line
  • Linebreaker
  • Slay the Warlord

Score: Black Legion 19  Blood Angels 4

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Huge thank you to Sarah, her dice were not her friends for much of the day. This makes it 6-0 in the series. I look forward to our next thowdown, who knows maybe I’ll have a second Lord Discordant ……

Dungeon Father Gaming – Burning Desires

Posted in D & D 5e, D&D, Dungeon Father Gaming, Gaming events with tags , , , , , , on November 27, 2019 by vobeskhan

Apologies first of all, this post is a week late.

Sunday the 17th saw our November event take to the table with our biggest group so far, 6 intrepid adventurers making their way in the city of Baldur’s Gate.

The adventure was set a handful of years prior to the events of the Baldur’s Gate Descent into Avernus adventure and used some of the information from the D&D Next Murder in Baldur’s Gate adventure as a basis.

The heroes were hired by an individual named Skoond, he wanted them to break into a former business partners shop and copy his “secret” receipe for his fireworks so that he could set up his own similar business.

The party accepted and the break in went smoothly, getting the information and making two copies before returning to replace the originals so as to delay suspicion. Skoond was very happy and paid them the bonus as agreed, unaware that they had kept a copy for themselves. He said he may have further work for them and would be in touch.

Skoond was not the only one with a task for the heroes, a sergeant of the Flaming Fist hired the heroes to descend into the sewers to deal with a creature that had been attacking citizens. The heroes headed down into the labyrinthine passageways, trying their best to avoid falling into the foul fluids flowing below. They were soon beset by large rats, but quickly discovered that there was a monstrous one that was the cause of the problem.

The fight was brutal and bloody but the heroes proved victorious and returned to the sergeant with the beasts head as proof before retiring to the tavern to rest.

A messenger called them downstairs next morning to a meeting with Skoond, he had a simple collect and deliver job for them. Head out to Little Calimsham and bring a cart of supplies to a warehouse beside the docks. It was reasonable pay for little risk so the heroes agreed. Beside a brief delay with the guards at the Basilisk Gate, the collection and delivery went smoothly and Skoond was pleased to receive his supplies in good order. He told the heroes that he would have further need of them the following day and they were to come to the warehouse an hour after noon.

Next day the heroes returned to the warehouse to find it empty of the previous days workers, just Skoond and a dozen boxes. Skoond wanted the heroes to travel through the Underceller with the boxes “to avoid any nosey members of the Fist”, and to place them at specific points marked on the map he gave them as quickly as possibly. Once placed they were to tap the lids hard and get back out as quickly as they can. The payment seemed extremely high but the heroes cared little for the shadowy nature of the task and agreed readily.

Following Skoond’s map they found themselves in a large chamber below the High Hall and placed the packages against the supporting pillars within the chamber. Using mage hand and speed they activated the packages and high tailed it back through the Underceller, they had barely made it back above ground when They heard a tremendous boom and the ground shook beneath them. Smoke could be seen rising from the Upper CIty.

The explosions had been set to go off when the High Hall had been the scene of the voting to determine the new Grand Duke, three of the four candidates had been in the chamber with the voters and were amongst the casualties as the chamber was brought down atop them. The fourth, Duke Ravengard, had been called down to the citadel of the Flaming Fist as their leader to attend to an incident. As it was, the populace named him defacto Grand Duke, and the Flaming Fist and the Watch began their investigations into the explosion that had caused the tragedy.

The heroes meanwhile prepared to spend some time outside of the city for a while, but next morning when they awoke they found that they had each gained a mark on the inside of their right forearms, a skull surrounded by ten bloody teardrops – the rogue identified the mark as the symbol of Bhaal, God of Murder!

Dungeon Father Gaming – Where Evil Stirs

Posted in D & D 5e, D&D, Dungeon Father Gaming, Gaming events with tags , , , , , , , on October 21, 2019 by vobeskhan

This weekend saw a band of intrepid heroes tackle our October event game, and in honour of the season it was horror themed.

Unnantural mists transported the heroes to an unknown derelict town where they were attacked by zombies, but not just your usual run of the mill zombies, some of them were quick, agile and eager to bite. One of them even bit one ofthe heroes and infected him with some sort of plague (though thankfully the cleric was able to cure him).

After killing the zombies and having a search they spied a ruined keep nearby and took refuge there, running into a band of bandits. After the paladin engaged their leader in single combat (and lost spectacularly) the bandits left and the heroes finished a quick search of the keep before locking themselves in one of the rooms to rest.

As the heroes took turns on watch they could see more and more zombies gathering beyond the moat but thankfully none seemed eager to cross the goopy fluid, or was something else keeping them at bay?

Rested the heroes headed down into the basement below the keep. Finding more of these plague zombies and a zombie ogre to boot. They also found a hidden door leading deeper underground. The deeper tunnels were filled with traps and some weird skeletal gnolls and eventually the heroes discovered a chamber with a priest of some sort chanting over a pool of the same goopy fluid as filled the moat.

The heroes attacked and despite the priest sending a ball of necrotic flames at them they were able to kill him. Upon his death the pool returned to normal (still stagnant and disgusting) water.

And that was where we left it as time had once again beaten us.

Did the heroes make it out alive? Did the horde of zombies swarm into the keep once whatever the priest was doing to the water had been stopped? Who knows!

Dungeon Father Gaming – Beginners D&D Intro event

Posted in D & D 5e, D&D, Dungeon Father Gaming, Gaming events with tags , , , , , , , on September 29, 2019 by vobeskhan

This weekend we ran an extra Dungeon Father event on a Saturday at Tabletop Tyrants to introduce those either new or just starting out in their D&D adventures.

We used pregenerated characters from a great product from DMsGuild as these were well written and presented.

Our fledgling heroes ran through some of the adventures from the new D&D Essentials boxed set adventure, the Dragon of Icespire Peak. WARNING – THE FOLLOWING WILL CONTAIN SPOILERS FOR THIS ADVENTURE!

The heroes began by talking to the townmaster, albeit through his front door as he refused to open it, and getting a pair of requests to head out and warn friends of the town about a dragon roaming the vacinity.

The heroes decided to travel the shortest distance first and go and try and convince the local midwife to accompany them back to town for safety. Arriving at her home, an old windmill, they found it under attack by a bat-winged lion!

The old lady waved from a window “A little help?” and the heroes began to barrage the beast with ranged attacks as it flew closer and fired its tail spikes at them. Eventually the monster was able to get into melee range and the barbarian was better able to deal with it but not before one of the heroes was dropped unconscious from the damage he had taken. The old lady was grateful and fed a healing potion to prone adventurer. The heroes agreed to help carry the old womans things back to town but chose to spend the night in the windmill first as this had taken a lot out of them.

Returning to town next day was uneventful but the heroes got their monetary reward from the townmaster, bought a few more supplies and set off to go and warn a pair of dwarven archeologists at their dig site. The dwarves (brothers) were excavating an old dwarven temple and when the heroes told them of the dragon they merely shrugged “dragons are forever a threat to dwarven lives” and said they couldn’t leave until they had had the temple explored fully.

The heroes agreed to explore the temple for the dwarves and headed in, the sorcerer and cleric lighting the way with their magic. They found a hidden door which led to a collapsed bedchamber but decided to headback and search the larger chamber upon finding nothing else.

Gathering around the limestone altar they were shocked when a massive puddle of gloop dropped from the ceiling above them and began to attack, they were even more shocked when the barbarian dealt it a mighty blow – only to split the creature into two smaller identical ones which continued to fight them!

Realising that the greataxe was causing this they advised the barbarian to try smashing it with the flat of the axehead, this seemed to be less effective but at least wasn’t making it split further -well, until the sorcerer used a Shocking Grasp spell on it that was. As the lightning dnaced around his fingertips and he thrust his hand at the creature the only affect it seemed to have was to cause it to split down into another two smaller versions of itself!

The amorphous blobs continued to fight, knocking the cleric unconscious but luckily the elven fighter was able to stabilise him with their healers kit while the rest of the party fought on and finally overcame the blob. Once the cleric had revived the explored the chamber more cautiously, discovering more hidden doors and that one of the supporting pillars was hollow. At first they thought it just contained a pile of dwarven skulls but as they emptied some of them out they discovered a stone box at the bottom. Carefully opening it they found it to contain some gemstones, which they tucked away for later.

Turning their attention to the doors they explored further, discovering another former bedchamber of whatever priests had ran this temple, including a stone wardrobe with the remains of their vestments which they took for the dwarves to identify later. Further in they found the opposite side of the collapsed area, the skeletal remains of a dwarven priest poking out from under the rubble. Digging it free they found it still wore a silver necklace with a silver charm that matched the symbol on the robes so they took that also.

With nothing else either attacking them or catching their interest they return to the dwarves, who identify the symbol as that of Abathor the dwarven god of greed (and thieves). The dwarves agree to head back with the heroes after a nights rest.

Next morning however the elf spots a group of figures approaching their camp, blocking off the only exit from the ravine.

Orcs! A quartet of the burly brutes. The heroes take cover in the ruins though some are not as well hidden as they  had hoped and battle commenced. The heroes begin with ranged attacks but the=is spurs the orcs on as they charge forward, throwing thier own javelins as they close. The barbarian grabs his greataxe and charges into the orcs but the brutes weather his blows. He quickly gets surrounded. While half the orcs begin to pound the barbarian into unconsciousness the remaining heroes continue to rain missiles and magic on the rest, managing to slay half the pack and casuing the ones standing over the fallen barbarian to think better of it and flee back the way they had came.

The party recover their comrade, binding his wounds and reviving him. Once they are sure the orcs had totally gone away they gather their gear and the dwarves and hightail it to Phandalin.

With that we closed the session, the players seemed to have enjoyed themselves and one has been in touch since asking for advice on what to get to continue playing at home so I think that was a success.

As always with the Dungeon Father sessions, half the proceeds go to our designated charity (for this 6 month period, Parkinsons UK) and with todays tally thats over the £60 mark already with at least another 3 events to go.

Back from the hiatus

Posted in D & D 5e, D&D, Dungeon Father Gaming, Gaming events with tags , , , , , , on July 2, 2019 by vobeskhan

Hey folks, sorry its been a while, especially for D&D related posts but I’m hoping that will be changing soon.

I’ve decided to take a plunge back into the murky waters of “Paid Dming” but this time in-person games rather than online.

With the increase in interest in D&D recently I’d noticed that 2 new gaming cafes had opened here in Leicester, offering gaming sessions (not just D&D, but that’s all I’m concerning myself with) and even had a meeting with one of them to discuss the possibilty. However as they are still in their start up stage they only want volunteer DMs.

Having given it a lot of thought, and chatted with my friend who runs pay-to-play games over at Chimera, I discussed my proposal with my boss, the owner of Tabletop Tyrants and so came up with a workable plan.

And so Dungeon Father Gaming was born, a monthly pay-to-play D&D Facebook page, where I’ll mostly be running games at Tabletop Tyrants here in Leicester but with prior arrangement considering other venues and schedules.

It won’t make me a millionaire and that’s not the intention, but it will make some money for charity and let me bring more folks to the joy of D&D.

Our first event went live and has already been provisionally booked up, I’m going to be running the first adventure from Ghosts of Saltmarsh adapted to the be in the Forgotten Realms.

So hopefully I shall be able to keep up to date with progress of the sessions.

SAMCRO v Ultramarines, my friends birthday battle

Posted in 40k, games with tags , , , , on February 22, 2019 by vobeskhan

So my friend Daniel and myself had arranged this game earlier in the year but various circumstances caused it to be delayed but today saw us fight it out and as it would have it, on Daniel’s birthday to boot.

We agreed to 3500 points, no Lords of War but Forge World could be allowed. We were both happy for a couple of proxy models too as we wanted to try a few options out that we don’t currently have.

Daniel brough the might of his Primaris led by Marneus Prime himself with a load of the newer models he’d gotten since our last battle before Christmas. Repulsor, predator, ironclad dread, storm raven etc.

My list was as follows:

++ Battalion Detachment +5CP (Chaos – Chaos Space Marines) [105 PL, 2CP, 2018pts] ++

+ No Force Org Slot +

Legion: Black Legion

+ HQ +

Abaddon the Despoiler [12 PL, 2CP, 240pts]: Warlord

Daemon Prince with Wings [9 PL, 183pts]: Eye of Tzeentch, Hellforged sword, Warp bolter
. Tzeentch: Diabolic Strength

+ Troops +

Chaos Cultists [6 PL, 62pts]: Mark of Tzeentch
. 10x Chaos Cultist w/ Autogun
. Chaos Cultist w/ special weapon: Heavy stubber
. Cultist Champion: Autogun

Chaos Space Marines [9 PL, 162pts]: Icon of Flame, Mark of Tzeentch
. Aspiring Champion: Combi-bolter, Power sword
. 7x Marine w/ Boltgun
. Marine w/ heavy weapon: Autocannon
. Marine w/ special weapon: Plasma gun

Chaos Space Marines [9 PL, 162pts]: Icon of Flame, Mark of Tzeentch
. Aspiring Champion: Combi-bolter, Power sword
. 7x Marine w/ Boltgun
. Marine w/ heavy weapon: Autocannon
. Marine w/ special weapon: Plasma gun

+ Elites +

Chaos Terminators [14 PL, 242pts]: Icon of Flame, Mark of Tzeentch
. Chaos Terminator Champion: Combi-plasma, Lightning Claw
. Terminator: Combi-plasma, Lightning Claw
. Terminator: Combi-plasma, Lightning Claw
. Terminator: Combi-plasma, Lightning Claw
. Terminator w/ Heavy Weapon: Chainfist, Reaper autocannon

+ Heavy Support +

Havocs [7 PL, 157pts]: Icon of Flame, Mark of Tzeentch
. Aspiring Champion: Bolt pistol, Combi-bolter
. Havoc w/ heavy weapon: Missile launcher
. Havoc w/ heavy weapon: Missile launcher
. Havoc w/ heavy weapon: Missile launcher
. Havoc w/ heavy weapon: Lascannon

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

+ Flyer +

Chaos Fire Raptor Assault Gunship [19 PL, 420pts]: Tzeentch
. Reaper batteries: 2x Reaper battery
. Twin lascannons: 2x Twin lascannon

++ Battalion Detachment +5CP (Chaos – Thousand Sons) [76 PL, 1257pts] ++

+ HQ +

Ahriman [7 PL, 131pts]: Doombolt, Tzeentch’s Firestorm, Weaver of Fates

Sorcerer [6 PL, 98pts]: Force stave, Glamour of Tzeentch, Inferno Bolt Pistol, Prescience

+ Troops +

Rubric Marines [14 PL, 199pts]: Icon of Flame
. Aspiring Sorcerer: Force sword, Glamour of Tzeentch, Inferno Bolt Pistol
. 8x Rubric Marine w/ Inferno Boltgun: 8x Inferno boltgun
. Rubric Marine w/ Soulreaper cannon: Soulreaper cannon

Rubric Marines [14 PL, 201pts]: Icon of Flame
. Aspiring Sorcerer: Force axe, Inferno Bolt Pistol, Weaver of Fates
. 8x Rubric Marine w/ Inferno Boltgun: 8x Inferno boltgun
. Rubric Marine w/ Soulreaper cannon: Soulreaper cannon

Tzaangors [4 PL, 75pts]: Icon of Flame, 9x Tzaangor w/ Tzaangor Blades
. Twistbray: Tzaangor blades

+ Elites +

Scarab Occult Terminators [11 PL, 211pts]: Hellfyre Missile Rack
. Scarab Occult Sorcerer: Force stave, Inferno Combi-bolter, Weaver of Fates
. 3x Terminator: 3x Inferno Combi-bolter, 3x Powersword
. Terminator w/ Heavy Weapon: Power sword, Soulreaper cannon

+ Heavy Support +

Hellforged Scorpius [12 PL, 217pts]: Combi-bolter, Scorpius multi-launcher, Tzeentch

Mutalith Vortex Beast [8 PL, 125pts]

++ Fortification Network (Chaos – Chaos Space Marines) [10 PL, 222pts] ++

+ No Force Org Slot +

Legion: Black Legion

+ Fortification +

Chaos Bastion [10 PL, 222pts]: 4x Heavy bolter, Quad-gun

++ Total: [191 PL, 2CP, 3497pts] ++

 

We decided to try one of the new missions from Chapter Approved 29018, the Eternal War mission Vital Intelligence. The board was set up, the 5 objectives placed and we got Jack on his lunch break to roll for the first round to see which was the prime objective, getting a 1 smack dab in the centre of the battlefield.

Chaos was to go first and despite Daniel saying he never manages to seize the initiative, lo and behold the dice comes up as a 6! Smurfs steal the thunder and go first.

 

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We played for 5 hours but weren’t particularly rushing, at the end of round 1 it was 4-3 to the Smurfs. After round 2 it was 6-6, but with round 3 being our last the prime objective came up once again as a 1 and the final score was 10-8 to the Smurfs.

I think at the end of the game Daniel also had more points left on the table also but my forces tried to delete as many of his units at they could on that final round, with even the helforged scorpius defeating the ironclad in combat and nomming his remains to heal back a hull point.

All in all it was a great afternoons battling with a fun opponent. Revenge will be mine!

SAMCRO Black Legion annual Angel Bleeding

Posted in 40k, games with tags , , , , , , , , , , on January 11, 2019 by vobeskhan

So my annual throw down with my friend Patrick’s Blood Angels was a little later this year, instead of taking place in the gap between Christmas and New Years we played on the first available day of the New Year down at our FLGS, Tabletop Tyrants.

We agreed to a 2500 point game, no Lords of War but Forge World was allowed. We would be fighting the Tactical Gambit mission from the 2017 Chapter Approved (which I had played through a few times now with great success), additionally we agreed to use the updated cover rules from the 2018 Chapter Approved as well as the Refined Strategy option to discard up to 6 Tactical Objective cards before the start of the game, I discarded 4 while Patrick chose to keep all the cards.

++ Battalion Detachment +5CP (Chaos – Chaos Space Marines) [49 PL, 859pts] ++

+ No Force Org Slot +

Chaos Beastmen [1 PL, 24pts]

Legion: Black Legion

Rogue Psyker [2 PL, 30pts]

Rogue Psyker [2 PL, 30pts]

+ HQ +

Abaddon the Despoiler [12 PL, 240pts]: Warlord

Obsidius Mallex [5 PL, 102pts]

+ Troops +

Chaos Cultists [9 PL, 113pts]: Mark of Tzeentch
. 9x Chaos Cultist w/ Autogun
. 9x Chaos Cultist w/ autopistol and brutal assault weapon
. Chaos Cultist w/ special weapon: Heavy stubber
. Chaos Cultist w/ special weapon: Flamer
. Cultist Champion: Shotgun

Chaos Space Marines [9 PL, 160pts]: Icon of Flame, Mark of Tzeentch
. Aspiring Champion: Boltgun, Power sword
. 7x Marine w/ Boltgun
. Marine w/ heavy weapon: Autocannon
. Marine w/ special weapon: Plasma gun

Chaos Space Marines [9 PL, 160pts]: Icon of Flame, Mark of Tzeentch
. Aspiring Champion: Boltgun, Power sword
. 7x Marine w/ Boltgun
. Marine w/ heavy weapon: Autocannon
. Marine w/ special weapon: Plasma gun

++ Vanguard Detachment +1CP (Chaos – Chaos Space Marines) [46 PL, 756pts] ++

+ No Force Org Slot +

Legion: Black Legion

+ HQ +

Sorcerer in Terminator Armour [8 PL, 121pts]: Combi-plasma, Diabolic Strength, Force stave, Mark of Tzeentch, Weaver of Fates

+ Elites +

Chaos Terminators [14 PL, 242pts]: Icon of Flame, Mark of Tzeentch
. Chaos Terminator Champion: Combi-plasma, Lightning Claw
. Terminator: Combi-plasma, Lightning Claw
. Terminator: Combi-plasma, Lightning Claw
. Terminator: Combi-plasma, Lightning Claw
. Terminator w/ Heavy Weapon: Chainfist, Reaper autocannon

Chaos Terminators [14 PL, 242pts]: Icon of Flame, Mark of Tzeentch
. Chaos Terminator Champion: Combi-plasma, Lightning Claw
. Terminator: Combi-plasma, Lightning Claw
. Terminator: Combi-plasma, Lightning Claw
. Terminator: Combi-plasma, Lightning Claw
. Terminator w/ Heavy Weapon: Chainfist, Reaper autocannon

Hellforged Contemptor Dreadnought [10 PL, 151pts]: Havoc launcher, Tzeentch
. Left Arm: Combi-bolter, Hellforged deathclaw
. Right Arm: Butcher cannon

++ Spearhead Detachment +1CP (Chaos – Chaos Space Marines) [48 PL, 884pts] ++

+ No Force Org Slot +

Legion: Black Legion

+ HQ +

Daemon Prince with Wings [9 PL, 183pts]: Hellforged sword, The Eye of Night, Warp bolter
. Tzeentch: Diabolic Strength

+ Heavy Support +

Chaos Land Raider [19 PL, 311pts]: Combi-flamer, Havoc launcher, Mark of Tzeentch, Twin heavy bolter, 2x Twin lascannon

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

Obliterators [10 PL, 195pts]: Mark of Slaanesh, 3x Obliterator

++ Total: [143 PL, 2499pts] ++

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My Black Legion got first turn and between psychic and shooting reduced the sniper scouts to just 3 men who then failed their leadership and ran away.

The Angels responded by deleting my Contemptor but this then left their back lines open and Abaddon took full advantage to deep strike in. His accompanying Obliterators returning the favour against the Sicarran and all but the bike sergeant. The chaos forces also managed to destroy the loyalist contemptor and Vobeskhan the Deamon Prince assaulted the rhino, buffed up by his Diabolic Strength psychic ability.

The loyalists responded by deepstriking their own terminators within their lines in an attempt to deal with the Despoiler. However, the cataphractii failed their charge and lost half their number to overwatch, their captain however did make it into combat with the obliterators striking one down but then Abaddon intervened and tore the captain asunder before beginning to advance upon the remaining terminators.

The Angel warlord with his jumppack leading the Death Company attempted to charge Vobeskhan but despite his relic giving him a reroll on failed charges he still failed to make it in and the deamon prince ripped the rhino to shreds.

As we started my third round the light was failing as badly as the Angels resolve, with the death company and warlord falling to the psychic backlash from one of my rogue psykers perilling. Vobeskhan swooped up to menace the tactical squad in the ruins and Abaddon and the obliterators continued to rain fiery hell on any loyalist they could target. At the end of my shooting phase Patrick conceded and the score was 16-2 to SAMCRO.

This makes it 5-0 in our annual games now, and starts 2019 with a win. Hopefully it bodes well for the rest of the year.

SAMCRO Black Legion 2018 review

Posted in 40k with tags , , , , , on January 11, 2019 by vobeskhan

So 2018 wasn’t a mega busy year for me 40K-wise, only managing 6 actual games all year.

I built a few models but didn’t put brush to paint at all, dropping from the Survivor Series entirely.

The end of the year saw some new models for Chaos, and the Black Legion specifically, released. Blackstone Fortress (a Quest style board game) brought us a thunder hammer wielding Lord, with some unorthadox back up from Beastmen, Rogue Psykers and Traitor Guardsmen (fresh from the ruins of Cadia). We then got the Vigilus campaign book, and while it contains only a single entry for Chaos, the raptor lord herald of the Black Legion, it promises a second part to come in 2019 which I’m keeping my fingers crossed will include some tasty goodies for the spikey boys.

edition pts Event opponent force win draw lose year
8 2000 hecate round 4 Patrick E Blood Angels (Lamentors) 1 0 0 2018
8 3000 hecate round 5 Dave C Thousand Sons 1 0 0 2018
8 200PL Chaos Friendly Jon Night Lords 1 0 0 2018
8 2000 Incursion Proforia Edd Ultrasmurfs 1 0 0 2018
8 1500 Zone Mortalis 6 way Jack/Lee/Pete Fists/Custode/Guard 1 0 0 2018
8 2000 Smurfs Gambit Daniel Ultrasmurfs 1 0 0 2018
8 2500 angel plucking Patrick E Blood Angels 1 0 0 2019

This is my scorecard for 2018, 6 games and somehow, 6 wins. some of the best games I’ve played in this list. With great opponents and lots of great banter. Abaddon has not only bashed up Calgar twice, but also tore the Blood Angels asunder in my first game of 2019 against my friend Patrick Ellwood in our annual throwdown (I shall make a seperate post with photos from that game shortly).

Looking ahead to 2019 and the All Scars are running an Escalation Campaign from January through to June, starting at 500 points and adding 100 points each month up to a 1000 point showdown in June. Eager to play a few more games this year I’ve thrown my hat into the ring and have my first match in the coming week against Cadian Guardsmen under the command of another good friend, Dave Clarke. Our previous battles have always been close and great fun, so I’m really looking forward to this.

Here’s hoping 2019 resounds with cries of “For the Warmaster!”

SAMCRO Black Legion – Paint it Black

Posted in 40k, modelling/painting with tags , , , , , , on May 6, 2018 by vobeskhan

A friend and fellow worshipper of the Dark Ones posted in a group chat a photo of his assembled force this morning and I realised that I hadn’t taken my annual photo of my painted so far Black Legion. Now I haven’t painted anything since end of last year so the photo is still accurate but as I had the house to myself I decided to get all of them out on my kitchen floor for a photo.

I also decided to work up an updated WYSIWIG list of what was there (using Battlescribe as usual):

++ Unbound Army (Faction) (Chaos – Chaos Space Marines) [297 PL, 5222pts] ++

+ No Force Org Slot +

Legion: Black Legion

+ HQ +

Abaddon the Despoiler [12 PL, 240pts]

Chaos Lord on Bike [7 PL, 127pts]: Bolt pistol, Combi-bolter, Mark of Nurgle, Power fist

Daemon Prince with Wings [9 PL, 183pts]: Hellforged sword, Tzeentch, Warp bolter

Dark Apostle [5 PL, 76pts]: Bolt pistol, Mark of Tzeentch, Power maul

Fabius Bile [6 PL, 109pts]

Sorcerer [6 PL, 105pts]: Force stave, Infernal Gaze, Mark of Tzeentch, Plasma pistol, Warptime

Sorcerer in Terminator Armour [8 PL, 147pts]: Combi-melta, Force stave, Infernal Gaze, Mark of Tzeentch, Weaver of Fates

Sorcerer on Bike [8 PL, 140pts]: Bolt pistol, Combi-bolter, Death Hex, Force stave, Infernal Gaze, Mark of Tzeentch

Sorcerer with Jump Pack [7 PL, 139pts]: Combi-melta, Force stave, Mark of Tzeentch, Warptime, Weaver of Fates

Warpsmith [5 PL, 76pts]: Bolt pistol, Flamer, Mark of Nurgle, Meltagun, Power axe

+ Troops +

Chaos Cultists [3 PL, 40pts]: 9x Chaos Cultist w/ autopistol and brutal assault weapon, Mark of Tzeentch
. Cultist Champion: Brutal assault weapon and Autopistol

Chaos Cultists [3 PL, 44pts]: Mark of Tzeentch
. 8x Chaos Cultist w/ Autogun
. Chaos Cultist w/ special weapon: Heavy stubber
. Cultist Champion: Shotgun

Chaos Space Marines [12 PL, 212pts]: Mark of Tzeentch
. Aspiring Champion: Boltgun, Power sword
. 11x Marine w/ Boltgun
. Marine w/ special weapon: Plasma gun
. Marine w/ special weapon: Plasma gun

Chaos Space Marines [12 PL, 181pts]: Mark of Tzeentch
. Aspiring Champion: Bolt pistol, Chainsword
. 8x Marine w/ Boltgun
. Marine w/ heavy weapon: Lascannon
. Marine w/ special weapon: Plasma gun

Chaos Space Marines [9 PL, 143pts]: Mark of Khorne
. Aspiring Champion: Bolt pistol, Power sword
. 8x Marine w/ Chainsword
. Marine w/ special weapon: Flamer

+ Elites +

Chaos Terminators [28 PL, 350pts]: Mark of Tzeentch
. Chaos Terminator Champion: Combi-melta, Lightning Claw
. Terminator: Combi-melta, Lightning Claw
. Terminator: Combi-melta, Lightning Claw
. Terminator: Combi-melta, Lightning Claw
. Terminator: Combi-melta, Lightning Claw
. Terminator w/ Heavy Weapon: Chainfist, Reaper autocannon

Chosen [7 PL, 159pts]: Mark of Tzeentch
. Chosen Champion: Plasma pistol, Power sword
. Chosen w/ Combi or Special weapon: Meltagun
. Chosen w/ Combi or Special weapon: Meltagun
. Chosen w/ Combi or Special weapon: Meltagun
. Chosen w/ Combi or Special weapon: Meltagun

Chosen [11 PL, 191pts]: Icon of Wrath, Mark of Khorne
. Chosen: Power maul
. Chosen: Power maul
. Chosen: Power maul
. Chosen: Power axe
. Chosen: Chainsword
. Chosen: Chainsword
. Chosen: Chainsword
. Chosen: Chainsword
. Chosen: Chainsword
. Chosen Champion: Bolt pistol, Power sword

Helbrute [7 PL, 145pts]: Helbrute plasma cannon, Mark of Tzeentch, Power scourge

Possessed [6 PL, 110pts]: Mark of Tzeentch, 5x Possessed

+ Fast Attack +

Chaos Bikers [9 PL, 159pts]: Mark of Nurgle
. Chaos Biker: Bolt pistol, Meltagun
. Chaos Biker: Bolt pistol, Combi-bolter
. Chaos Biker: Bolt pistol, Meltagun
. Chaos Biker: Bolt pistol, Combi-bolter
. Chaos Biker Champion: Combi-bolter, Power sword

Chaos Bikers [9 PL, 164pts]: Icon of Flame, Mark of Tzeentch
. Chaos Biker: Bolt pistol, Meltagun
. Chaos Biker: Bolt pistol, Combi-bolter
. Chaos Biker: Bolt pistol, Meltagun
. Chaos Biker: Bolt pistol, Combi-bolter
. Chaos Biker Champion: Combi-bolter, Power sword

+ Heavy Support +

Chaos Land Raider [19 PL, 356pts]: Mark of Tzeentch, Twin heavy bolter, 2x Twin lascannon

Chaos Predator [9 PL, 180pts]: Mark of Tzeentch, Predator autocannon
. Two lascannons: 2x Lascannon

Chaos Vindicator [8 PL, 125pts]: Mark of Nurgle

Defiler [11 PL, 167pts]: Defiler scourge, Mark of Tzeentch, Reaper autocannon

Forgefiend [9 PL, 177pts]: 2x Hades autocannons, Daemon jaws, Mark of Tzeentch

Havocs [7 PL, 177pts]: No Chaos Mark
. Aspiring Champion: Boltgun, Power fist
. Havoc w/ heavy weapon: Missile launcher
. Havoc w/ heavy weapon: Missile launcher
. Havoc w/ heavy weapon: Missile launcher
. Havoc w/ heavy weapon: Missile launcher

Havocs [10 PL, 134pts]: No Chaos Mark
. Aspiring Champion: Plasma pistol, Power sword
. 2x Havoc w/ boltgun
. Havoc w/ heavy weapon: Heavy bolter
. Havoc w/ heavy weapon: Heavy bolter
. Havoc w/ heavy weapon: Missile launcher

Havocs [7 PL, 137pts]: No Chaos Mark
. Aspiring Champion: Chainsword, Plasma pistol
. Havoc w/ heavy weapon: Lascannon
. Havoc w/ heavy weapon: Heavy bolter
. Havoc w/ heavy weapon: Autocannon
. Havoc w/ heavy weapon: Autocannon

+ Flyer +

Heldrake [10 PL, 185pts]: Baleflamer, Heldrake claws, Mark of Tzeentch

+ Dedicated Transport +

Chaos Rhino [4 PL, 72pts]: Combi-bolter, No Chaos Mark

Chaos Rhino [4 PL, 72pts]: Combi-bolter, No Chaos Mark

+ Fortification +

Chaos Bastion [10 PL, 200pts]: 4x Heavy bolter

++ Unbound Army (Faction) (Chaos – FW Heretic Astartes) [50 PL, 1001pts] ++

+ Elites +

Hellforged Contemptor Dreadnought [10 PL, 172pts]
. Left Arm: Combi-bolter, Hellforged deathclaw
. Right Arm: Multi-melta

+ Heavy Support +

Hellforged Land Raider Proteus [19 PL, 381pts]: Accursed Phylactery, Combi-melta, Twin heavy bolter, 2x Twin lascannon

+ Lord of War +

Hellforged Spartan Assault Tank [21 PL, 448pts]: Havoc launcher, Twin heavy bolter
. 2x laser destroyers: 2x Laser destroyer

++ Total: [347 PL, 6223pts] ++

Even though I no longer take part in the All Scars Survivor Series (for reasons I won’t go into here) I still intend to get back to painting my units soon.

SAMCRO’s trials within the Hecate gate

Posted in 40k with tags , , , , , , , on February 4, 2018 by vobeskhan

So over the past five month’s I have been taking part in the latest of the All Scars annual narrative campaigns – The Hecate Gate.

Basically our forces have been sucked into a demi-plane by Tzeentch and Khorne and are being forced to battle to prove ourselves worthy of facing the final guardian (Magnus) and escape via the Gate.

We formed teams amongst ourselves and I was in team WAAC (Win At All Costs, because its entirely the opposite of how we play). My goal for this campaign was to face as many people that I hadn’t played before as possible or failing that opponents I have a good laugh with.

Game 1 was against David’s Blood Angels, now in 7th edition I had a good track record against the Sanguin Sons however this did not prove so against the brutality of David’s assault.

Game 2 was another imperial force, Crimson Fists run by Adam. This was one of the most fun, relaxed and enjoyable games of 40k I’ve played in ages, and the sneaking a win by 2 points  made it even better.

Game 3 was another first, facing the Ultrasmurfs of Matthew, bouyed by my success against Adam I was brought rapidly down to earth as Matthew’s helblaster entrenched forces ripped me a new orifice. Great fun though.

Game 4 was Blood Angels once again, this time my annual throwdown with Patrick. He brought a Blood Angel and Lamenters force while I fielded my Black Legion with a Thousand Son allied battallion. It was exceedingly close and Patrick thought he’d just managed to secure a draw when I destroyed his leviathon in close combat and reminded him of the Objective card I’d held since the first round to score a point for destroying a unit in assault – sneaky 1 point win to me.

Game 5 was yesterday and was against another of my favourite people to play Dave C, usually I face his Ultrasmurf’s but this time I faced his Thousand Sons. Chaos on Chaos! It was a brutal, fun-filled game with both of us having equal amounts of amazing and dire dice rolls in good measure. Dave came back hard in closing round but the mission conditions granted me just enough points for a 7-5 win.

Another of the fun parts of this campaign was the fact that its the first one I’ve not been involved in running myself, so all I had to do was play my games and enjoy. Huge thanks to all my opponents and Andrew for organising a great campaign – thoroughly enjoyed myself.

Photos from yesterdays match

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My army list for yesterday.

++ Super-Heavy Auxiliary Detachment (Chaos – Questor Traitoris) [23 PL, 488pts] ++

+ Lord of War +

Renegade Knight [23 PL, 488pts]: Meltagun, Reaper chainsword, Stormspear Rocket Pod, Thermal cannon

++ Battalion Detachment +3CP (Chaos – Chaos Space Marines) [128 PL, 2399pts] ++

+ Flyer +

Heldrake [10 PL, 185pts]: Baleflamer, Heldrake claws, Mark of Tzeentch

+ No Force Org Slot +

Gametype: Matched

Legion: Black Legion

+ Heavy Support +

Chaos Land Raider [19 PL, 367pts]: Havoc launcher, Mark of Tzeentch, Twin heavy bolter, 2x Twin lascannon

+ HQ +

Abaddon the Despoiler [12 PL, 240pts]: Warlord

Sorcerer in Terminator Armour [8 PL, 139pts]: Combi-flamer, Force stave, Infernal Gaze, Mark of Tzeentch, Weaver of Fates

Chaos Hellwright [8 PL, 142pts]: Flamer, Infernal axe, Mark of Tzeentch, Soulburner pistol, The Eye of Night, Voidcutter

+ Elites +

Helbrute [7 PL, 145pts]: Helbrute plasma cannon, Mark of Tzeentch, Power scourge

Chaos Terminators [14 PL, 297pts]: Icon of Flame, Mark of Tzeentch
. Chaos Terminator Champion: Combi-melta, Lightning Claw
. Terminator: Combi-melta, Lightning Claw
. Terminator: Combi-melta, Lightning Claw
. Terminator: Combi-melta, Lightning Claw
. Terminator w/ Heavy Weapon: Chainfist, Reaper autocannon

Rubric Marines [14 PL, 273pts]: Icon of Flame
. Aspiring Sorcerer: Force axe, Warpflame Pistol
. 4x Rubric Marine w/ Inferno Boltgun: 4x Inferno boltgun
. Rubric Marine w/ Soulreaper cannon: Soulreaper cannon
. 4x Rubric Marine w/ Warpflamer: 4x Warpflamer

+ Fast Attack +

Chaos Bikers [9 PL, 169pts]: Icon of Wrath, Mark of Khorne
. Chaos Biker: Chainsword, Meltagun
. Chaos Biker: Chainsword, Meltagun
. Chaos Biker: Chainsword, Combi-bolter
. Chaos Biker: Chainsword, Combi-bolter
. Chaos Biker Champion: Combi-bolter, Power sword

+ Troops +

Chaos Space Marines [9 PL, 167pts]: Icon of Flame, Mark of Tzeentch
. 7x Marine w/ Boltgun
. Marine w/ heavy weapon: Autocannon
. Marine w/ special weapon: Plasma gun
. Aspiring Champion: Bolt pistol, Power sword

Chaos Cultists [9 PL, 108pts]: Mark of Tzeentch
. 12x Chaos Cultist w/ Autogun
. 12x Chaos Cultist w/ autopistol and brutal assault weapon
. Chaos Cultist w/ special weapon: Heavy stubber
. Cultist Champion: Shotgun

Chaos Space Marines [9 PL, 167pts]: Icon of Flame, Mark of Tzeentch
. Aspiring Champion: Bolt pistol, Power sword
. 7x Marine w/ Boltgun
. Marine w/ heavy weapon: Autocannon
. Marine w/ special weapon: Plasma gun

++ Fortification Network (Chaos – Chaos Space Marines) [6 PL, 110pts] ++

+ No Force Org Slot +

Legion: Black Legion

+ Fortification +

Skyshield Landing Pad [6 PL, 110pts]

++ Total: [157 PL, 2997pts] ++