Archive for the 40k Category

All Scars painting challenge – The Survivor Series 2017 – August

Posted in 40k with tags , , , , , , , on August 11, 2017 by vobeskhan

So the Survivor Series reaches yet another Showcase month and following the release of 8th edition and its accompanying FW Chaos Index I decided to paint my Helforged Contemptor (modified from a Betrayal at Calth model).

I’ve only used him in a couple of games (mostly in 7th, 1 in 8th) and he usually gets blown to hell.

Originally he was magnetised so he could be removed from his base but once I finished the painting I decided to glue him in place. The pieces on his base are Blood Angel parts donated by fellow All Scar Ricky, and are in “honour” of my annual Christmas throw down with Blood Angel player Patrick.

Hope you like him, I’m quite happy with him, particularly the gloss Nuln Oil wash (first time using that version) making the black armour plates pop a little better.

 

This slideshow requires JavaScript.

All out war in the 8th edition of 40K

Posted in 40k with tags , on August 4, 2017 by vobeskhan

So the new edition of 40K has been out a little while now and I’ve had a number of games with it, some wins, some losses, but lots of fun!

All my games so far have been Matched Play using the points system, and have either been Eternal War, Maelstrom of Narrative missions (the latter for the ongoing Fate of Konor campaign).

I haven’t played Power Levels yet and in all honestly don’t feel the inclination to do so, however I did pick up the Open War card set which is meant to be used in a Power Level Open War scenario.

However I reckon you could easily use them to generate a very random mission for Matched Play just as easily.

The pack splits into 5 separate decks:

  • Deployment deck
  • Objectives deck
  • Twists deck
  • Ruses deck
  • Sudden Death deck

Shuffle each of them and then draw the top card of the Deployment, Objectives and Twists decks. These will define which deployment zones are being used, the overall mission objective and a non-standard bonus that could affect both armies equally.

Then have each player draw a ruse card, this is different to how they’re meant to be drawn (usually to the player with the lower total Levels) but give each force an individual bonus that can have an impact on the game.

Set up and deploy following the normal rules and any of the cards drawn so far. Then the player that is to go second draws the top card from the Sudden Death deck (again this is not the normal use, that’s normally for if one player has a total level whose opponent has more than double the total levels). This generates an instant victory condition that can be achieved by either side but if player one completes it, player two still gets his equal turn and if he also manages to complete the victory condition (for example, the card is “Kill Order” and both players manage to destroy the enemy Character/Vehicle/Monster that has the highest Wounds currently on the battlefield) then it is a draw.

 

All Scars painting challenge – The Survivor Series 2017 – July

Posted in 40k with tags , , , , , , , on July 30, 2017 by vobeskhan

So this month’s pledge was one of my older miniatures that has sat languishing on the shelf for many a year – Fabius Bile.

It was primered in white but needed a little cleaning up after its long wait. Despite a quick start of the month getting much of the base colours done I then found that I had no mojo to complete the model until this morning.

I wanted his flesh coat to be made up of varying shades to signify the pieces coming from differing sources so used a combination of rakarth flesh, cadian fleshtone, and pallid wychflesh before a wash of reikland flesh.

I’m still not a fan of painting faces (theres a reason we have helmets on the models) but I’m happy with how he’s ended up.

Now just interested to see how he fares in a game, especially after the news that the actual 8th edition codex is only a couple of weeks away!

This slideshow requires JavaScript.

Black Legion – the Knight of SAMCRO

Posted in 40k with tags , , , , , , on June 18, 2017 by vobeskhan

So the new Index: Chaos was released this weekend and having had my first few reads through I’m still looking forward to playing games in 8th Edition 40k. I’m also more inclined to try fielding my converted knight once again.

It’s previous outing ended with it bashing its opposite number in the first round and ended with both of them reduced to scrap piles. I also finally decided what I wanted to do regards the small conversions on it.

It was already built when I got it from a fellow All Scar,  who had taken the effort to magnetised the gun options and the feet/base and left the waist  capable of splitting apart.

I tend to favour the thermal cannon and chose to add gargoyles to the barrels, as well as a smaller one to the end of the shoulder mounted heavy stubber, as well as adding a sigil of Tzeentch to the groin tabard.

That was as much as I had done until this morning when I decided to scrape off the adeptus emblem from the upper carapace and replace it with a chaos star as well as hacking away the domed “engine” piece on the rear to replace it with a chained hatch from a defiler kit. Then I realised the leg armour still looked too standard so added some spare defiler armour plates the thighs.

This slideshow requires JavaScript.

All Scars painting challenge – The Survivor Series 2017 – June

Posted in 40k with tags , , , , , , on June 13, 2017 by vobeskhan

So this month I knew I was going to be busy with various projects so didn’t want to over-pledge. In this case I decided to show a little love to one of my “old school” predators which have sat languishing in their primered black state since I got them.

Now, I didn’t build them, they were acquired pre-built and primed, so I really haven’t done anything to them for over 5 years. They not only use the old style rhino chassis but also the predator add-on parts are the old metal type making the model quite weighty too.

Using the same colour scheme as on my vindicator and rhino the predator fits in with the rest of the army, though having used an all-over nuln oil wash I’m considering applying the same to the other vehicles now too.

Anyway, here’s the predator.

This slideshow requires JavaScript.

All Scars painting challenge – The Survivor Series 2017 – May

Posted in 40k with tags , , , , , , , , on May 28, 2017 by vobeskhan

Well May is our second Showcase month of the year so I wanted to do a character model for my SAMCRO Black Legion.

I recently built a Sorcerer with jump pack to accompany my Raptor Talon in a game (though technically it’s possessed winged backpack rather than a jump pack). Using a combination of Raptor and Calth marine parts, along with a Chaos Knight lance for the force staff he quickly came together and performed quite well in his game against the dreaded Dark Angels.

In honour of this performance I decided to decorate his base with the helmet of one of his fallen foes (or should that be Fallen allies?) along with a piece of terrain to go with the ruined piece he appears to be leaping off from.

I made a quick start, getting the model primed in black as usual, then getting the astrogranite and base ready. Then unfortunately I seemed to lose impetus and left the model lounging on the table for most of the month.

Until today that is, I felt the desire to paint and set myself up to do so while watching the Monaco Grand Prix. I expected to get a good way through the painting but surprised myself by getting it totally finished (a decal will be applied once its all dry and I get the opportunity).

The photos are terrible as I used my phone camera (hopefully will get some better ones done using my daughters camera when she gets back off holiday).

So here he is, my Talon Sorcerer of Tzeentch with combi-melta and force staff.

This slideshow requires JavaScript.

All Scars Glory Hogs – late start but taking off at a sprint

Posted in 40k with tags , , , , , , on May 14, 2017 by vobeskhan

So I’ve been a bit lax in getting my opening games played in our Path to Glory mini-campaign but this weekend saw my first two battles.

Battle 1 – playing the Pillage mission against Jon’s Khorne warband.

Jon’s warband is a beauty to behold. His models are all converted to be bestial, his maulerfiend is a converted AoS beast, and his rhinos are a gorka trukk and a taurox – added to this they are immaculately painted too – it’s almost enough to make you not want to destroy him …….. almost.

Pillage is a strange mission where you score your points at the end of your opponents turn rather than your own so takes a bit of strategic planning to hold on to those Loot objectives.

Jon took an early lead of 5-2 after the first few rounds but then my heldrake came on, and in a surprise move after its initial arrival, dropped into hover mode and moved back to sit on an objective bravely weathering a meltagun troopers fire to bring me back to a 6-6 draw.

The following round proved decisive though with many of my units finishing off his last few and his Jugger-lord failing to finish off my rhino to bring the final score to a 10-7 victory for the Rising Sons.

The Sons earned 2 Favour points and added Darhma the Azure, a terminator armoured level 2 Sorcerer to their ranks. Burdon the Warplord gained the Soulscream ability, causing fear to his enemies!

Battle 2 – modified tactical objective game (3 objectives, non-mysterious) against Mark’s Khorne warband.

Wow, this looked like it was going to be an uphill struggle as Mark had 2 land raiders, a defiler, termies, Lord, Chosen and a spawn.

Mark took the lead with lucky card pulls in the first round, and my only point coming from first blood as his Spawn succumbed to soulblaze (caused from a hit from my rhino’s havoc launcher)! 2-1 to Khorne.

Round 2 and Mark’s luck with the cards fails him but my heldrake arrives and I manage to pull a point back. 2-2.

Round 3, Mark’s termies wreck my rhino and have reduced my bikes to just the lord and aspiring champion, both our defilers are immobilised but his has also lost its scourge and I still have my warpsmith. One of his landraiders vaporises Darhma with lascannon fire but thankfully my Aspiring Sorcerer manifests a single power and gets me Harness the Warp for a point. 3-2 to Tzeentch!

Round 4 and it all starts to go wrong for Mark. His Lords raider is destroyed, his chosen are chopped liver and his lord charges into mine. Despite him taking out my aspiring champ my own lord then introduces his rectum to a power sword enema. The heldrake once again takes a cheeky hover mode and skims behind a building to not only claim a secure objective card but also “behind enemy lines” too. With Slay the Warlord this brings it to 6-3 to Tzeentch.

We did begin round 5 with Mark having his immobilised defiler shoot my remaining thousand sons but only got rid of about half, his landraider tried to shoot down my lord but his Tzeentch blessed Sigil saves him from all harm and so Mark concedes it there. My own defiler had also regenerated its HP (IWND) and had its immobilization repaired (on the second attempt) by the warpsmith.

Rolling for favour and the dice gods were truly with me – 3 Favour points!

Burdon gained a Lesser Reward in the form of an Arcane Vessel, wow, being able to heal d3 wounds if he successfully denies the witch (on top of his IWND from his Immovable Object warlord trait)!

And as this was my second battle in the same week, using our campaign house rules, rather than another new unit I got to upgrade an existing one, so the thousand son unit gained the Adepts of the Hidden Path – a once per battle teleport for a unit with ap3 bolters, 4+ invulnerable and fearless, thank you very much 🙂