A while back GW released something called Path to Glory – A Call to Chaos. You may have seen the guys over at Miniwargaming playing this a few times on their videos (you haven’t? go check it out, they’re good fun). Well, fellow All Scar and Chaos enthusiast Mark got a copy and we’ve been planning on having a go ourselves ever since but just haven’t had a chance to fit it in to our gaming schedules.
However, neither of us were planning on entering the annual All Scars 40k Tournament this year so thought this would be our perfect opportunity to give it a whirl, a few others were interested and this then snowballed until we now have 16 prospective Chaos Warbands competing (where was all this love for Chaos previously hmmm).
I guess the good thing is that we are all working from the same codex so the playing field is more even than say facing Eldar/Tau/Spesh Maureens, so that may have been holding their chaotic tendencies back.
The format is based upon your Lord summoning a warband to battle in an effort to become the Champion of his patron power, being elevated to the rank of Deamon Prince and being the best there is. While it would have been great to have the warbands spread evenly across the 4 patron powers it didn’t work out that way.
Tzeentch taking quite a few people’s fancy. So we are tweaking the rules a little and taking a leaf out of the Highlander movie as “there can be only one!”, so not only must you defeat the rest of the pretenders to the favour of your patron but the final champion of each god will face off (without the rest of their warbands) in true gladiator style in a fatal-4-way match.
Some of the players are using their existing forces (Jon’s Night Lords and Beastman Deamonkin, Mark’s World Eaters, Patrick E’s Word Bearers, to name a few) while others have dove in fully and bought new models solely for the purpose (Samuel). I’m using my existing collection, the reason I chose Tzeentch being because I already have 20+ Thousand Son models plus a broad selection of the rest of the models required.
So my burgeoning warband was rolled up (all of us made sure at least 1 other player witnessed the rolls for fairness) and this is what I shall be beginning my path to glory with:
+++ the Rising Sons (Warhammer 40,000 Path to Glory) +++
++ Chaos Warband (Chaos) ++
Warband Dedication: Mark of Tzeentch
···· Rules: Mark of Tzeentch
+ Champion +
Burdon the Warplord – Chaos Lord: Bike, Bolt Pistol, Combat familiar, Gift of mutation, Melta bombs, Power Armour, Power Sword, Sigil of corruption, Veterans of the Long War
···· Rules: Champion of Chaos, Fearless, Independent Character, Veterans of the Long War
+ Retinue +
Riders on the Storm – Chaos Bikers: Icon of flame, 2x Meltagun, Veterans of the Long War
···· Rules: Veterans of the Long War
···· Krieger – Chaos Biker Champion: Bolt Pistol, Melta Bombs, Power Sword
········ Rules: Champion of Chaos
The Wayward Sons – Thousand Sons: Icon of Flame
···· Rules: Fearless, Mark of Tzeentch, Slow and Purposeful, Veterans of the Long War
···· Livgren – Aspiring Sorcerer: Force Sword, Melta Bombs
········ Rules: Champion of Chaos, Psyker
···· The Impala – Chaos Rhino: Dirge caster, Dozer Blade, Havoc Launcher, Warpflame gargoyles
········ Rules: Repair, Transport Capacity: Rhino
+ Hero +
Ina Gadda – Warpsmith: Bolt Pistol, Power Axe, Veterans of the Long War
···· Rules: Champion of Chaos, Independent Character, Master of Mechanisms, Shatter Defences, Veterans of the Long War
+ Vehicle +
Aycee – Defiler: Dirge caster, Power Scourge, Reaper Autocannon, Warpflame gargoyles
···· Rules: Daemon, Daemonforge, Fleet, It Will Not Die
Deecee – Heldrake: Baleflamer
···· Rules: Daemon, Daemonforge, It Will Not Die, Meteroric Descent
We shall also be utilising the Deamon planet and thematic missions GW released to go with the mini-campaign, so stay tuned for updates on how it all unfolds.