Black Legion – the Knight of SAMCRO

Posted in 40k with tags , , , , , , on June 18, 2017 by vobeskhan

So the new Index: Chaos was released this weekend and having had my first few reads through I’m still looking forward to playing games in 8th Edition 40k. I’m also more inclined to try fielding my converted knight once again.

It’s previous outing ended with it bashing its opposite number in the first round and ended with both of them reduced to scrap piles. I also finally decided what I wanted to do regards the small conversions on it.

It was already built when I got it from a fellow All Scar,Β  who had taken the effort to magnetised the gun options and the feet/base and left the waistΒ  capable of splitting apart.

I tend to favour the thermal cannon and chose to add gargoyles to the barrels, as well as a smaller one to the end of the shoulder mounted heavy stubber, as well as adding a sigil of Tzeentch to the groin tabard.

That was as much as I had done until this morning when I decided to scrape off the adeptus emblem from the upper carapace and replace it with a chaos star as well as hacking away the domed “engine” piece on the rear to replace it with a chained hatch from a defiler kit. Then I realised the leg armour still looked too standard so added some spare defiler armour plates the thighs.

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D&D life – living to DM

Posted in D & D 5e, D&D with tags , , , on June 13, 2017 by vobeskhan

So as many of you will know I organise, DM and on rare occasions play D&D at my local store (Tabletop Tyrants) here in Leicester, as well as now and then online using Roll20.net.

Well back towards the beginning off the year I was on Roll20’s looking for game forum and saw a couple of posts regarding DM’s for hire, and looked into what it entailed. Basically players could hire the DM in question to games or them (either one offs or for ongoing campaigns) and I considered doing so myself.

Now at the time nothing came of it, despite having had a couple of enquiries including one to run a game in person at a stag weekend. However, fast forward to a few months later and I decide to try again and this time I had a bit more luck.

I’m now running two regular games as a paid DM and looking to begin a third in a couple of weeks time.

Game 1 is a fortnightly Thursday evening game running the “Lost Mines of Phandelver” from the Starter set.

Game 2 is a two weeks on, one week off rota on a Saturday afternoon/early evening running the “Storm Kings Thunder” adventure.

Game 3 will be a fortnightly Tuesday evening game running a homebrew adventure in the Forgotten Realms but using bits and pieces from some of the older edition adventures I have at my disposal.

I’ve also ran a one-off Adventurers League adventure on request and may well do so again should the opportunity arise.

This is all in addition to my in-store “Encounters” (I know the Adventurers League doesn’t call them that any more but I do) running 3 tables on fortnightly basis over two weeks (Tuesday. Wednesday and opposite Wednesday); and my once a month AL game for the Hackspace group (also running the “Lost Mines” adventure).

Am I mad? Quite possibly, but I enjoy DMing and while I continue to do so I’m happy to carry on until they lock me up πŸ™‚

So, who brought the dice?

All Scars painting challenge – The Survivor Series 2017 – June

Posted in 40k with tags , , , , , , on June 13, 2017 by vobeskhan

So this month I knew I was going to be busy with various projects so didn’t want to over-pledge. In this case I decided to show a little love to one of my “old school” predators which have sat languishing in their primered black state since I got them.

Now, I didn’t build them, they were acquired pre-built and primed, so I really haven’t done anything to them for over 5 years. They not only use the old style rhino chassis but also the predator add-on parts are the old metal type making the model quite weighty too.

Using the same colour scheme as on my vindicator and rhino the predator fits in with the rest of the army, though having used an all-over nuln oil wash I’m considering applying the same to the other vehicles now too.

Anyway, here’s the predator.

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All Scars painting challenge – The Survivor Series 2017 – May

Posted in 40k with tags , , , , , , , , on May 28, 2017 by vobeskhan

Well May is our second Showcase month of the year so I wanted to do a character model for my SAMCRO Black Legion.

I recently built a Sorcerer with jump pack to accompany my Raptor Talon in a game (though technically it’s possessed winged backpack rather than a jump pack). Using a combination of Raptor and Calth marine parts, along with a Chaos Knight lance for the force staff he quickly came together and performed quite well in his game against the dreaded Dark Angels.

In honour of this performance I decided to decorate his base with the helmet of one of his fallen foes (or should that be Fallen allies?) along with a piece of terrain to go with the ruined piece he appears to be leaping off from.

I made a quick start, getting the model primed in black as usual, then getting the astrogranite and base ready. Then unfortunately I seemed to lose impetus and left the model lounging on the table for most of the month.

Until today that is, I felt the desire to paint and set myself up to do so while watching the Monaco Grand Prix. I expected to get a good way through the painting but surprised myself by getting it totally finished (a decal will be applied once its all dry and I get the opportunity).

The photos are terrible as I used my phone camera (hopefully will get some better ones done using my daughters camera when she gets back off holiday).

So here he is, my Talon Sorcerer of Tzeentch with combi-melta and force staff.

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D&D Encounters – Tales from the Yawning Portal – Goblins everywhere!

Posted in D & D 5e, D&D, Encounters with tags , , , , , , , , , on May 24, 2017 by vobeskhan

So we reach the end of another round of sessions for my three tables. I shall as always try to be as spoiler free as possible but some things might be inferred from the comments below.

Tuesday table 1

The team replaced their fallen elf ranger with a human cleric and decided that having reached the lower level now was the time to blitz the dungeon. A tactic which looked to be working well for them for the most part – up until the fell afoul of a trap which also alerted the nearby foes. While the ensuing battle went their way they were bruised, battered and their resources severely depleted. As another swathe of foes approached they made a swift retreat to what they hope will be a safe room to rest and recuperate.

Wednesday table 2

With a couple of their comrades returned from holidays the party were able to return to some previously troubling puzzles, figuring out what the fountains did with the help of a kobold accomplice. They then encountered the main goblin encampment and were deep in the thick of it when the session drew to a close.

Wednesday table 3

The party had the gnome cleric they had rescued use his channel divinity to open the cold stone door and encountered the undead within. They also then worked out what the fountains did, before finally encountering the missing dragon. However, unlike the other two groups, these decided that the evil beast needed to be destroyed and battled it to the death! Spurred on by their victory they also then found the goblin encampment and engaged the goblins within, narrowly securing a victory but has the violent and noisy combat alerted others nearby?

 

All Scars Glory Hogs – late start but taking off at a sprint

Posted in 40k with tags , , , , , , on May 14, 2017 by vobeskhan

So I’ve been a bit lax in getting my opening games played in our Path to Glory mini-campaign but this weekend saw my first two battles.

Battle 1 – playing the Pillage mission against Jon’s Khorne warband.

Jon’s warband is a beauty to behold. His models are all converted to be bestial, his maulerfiend is a converted AoS beast, and his rhinos are a gorka trukk and a taurox – added to this they are immaculately painted too – it’s almost enough to make you not want to destroy him …….. almost.

Pillage is a strange mission where you score your points at the end of your opponents turn rather than your own so takes a bit of strategic planning to hold on to those Loot objectives.

Jon took an early lead of 5-2 after the first few rounds but then my heldrake came on, and in a surprise move after its initial arrival, dropped into hover mode and moved back to sit on an objective bravely weathering a meltagun troopers fire to bring me back to a 6-6 draw.

The following round proved decisive though with many of my units finishing off his last few and his Jugger-lord failing to finish off my rhino to bring the final score to a 10-7 victory for the Rising Sons.

The Sons earned 2 Favour points and added Darhma the Azure, a terminator armoured level 2 Sorcerer to their ranks. Burdon the Warplord gained the Soulscream ability, causing fear to his enemies!

Battle 2 – modified tactical objective game (3 objectives, non-mysterious) against Mark’s Khorne warband.

Wow, this looked like it was going to be an uphill struggle as Mark had 2 land raiders, a defiler, termies, Lord, Chosen and a spawn.

Mark took the lead with lucky card pulls in the first round, and my only point coming from first blood as his Spawn succumbed to soulblaze (caused from a hit from my rhino’s havoc launcher)! 2-1 to Khorne.

Round 2 and Mark’s luck with the cards fails him but my heldrake arrives and I manage to pull a point back. 2-2.

Round 3, Mark’s termies wreck my rhino and have reduced my bikes to just the lord and aspiring champion, both our defilers are immobilised but his has also lost its scourge and I still have my warpsmith. One of his landraiders vaporises Darhma with lascannon fire but thankfully my Aspiring Sorcerer manifests a single power and gets me Harness the Warp for a point. 3-2 to Tzeentch!

Round 4 and it all starts to go wrong for Mark. His Lords raider is destroyed, his chosen are chopped liver and his lord charges into mine. Despite him taking out my aspiring champ my own lord then introduces his rectum to a power sword enema. The heldrake once again takes a cheeky hover mode and skims behind a building to not only claim a secure objective card but also “behind enemy lines” too. With Slay the Warlord this brings it to 6-3 to Tzeentch.

We did begin round 5 with Mark having his immobilised defiler shoot my remaining thousand sons but only got rid of about half, his landraider tried to shoot down my lord but his Tzeentch blessed Sigil saves him from all harm and so Mark concedes it there. My own defiler had also regenerated its HP (IWND) and had its immobilization repaired (on the second attempt) by the warpsmith.

Rolling for favour and the dice gods were truly with me – 3 Favour points!

Burdon gained a Lesser Reward in the form of an Arcane Vessel, wow, being able to heal d3 wounds if he successfully denies the witch (on top of his IWND from his Immovable Object warlord trait)!

And as this was my second battle in the same week, using our campaign house rules, rather than another new unit I got to upgrade an existing one, so the thousand son unit gained the Adepts of the Hidden Path – a once per battle teleport for a unit with ap3 bolters, 4+ invulnerable and fearless, thank you very much πŸ™‚

D&D Encounters – Tales from the Yawning Portal – Death in the dark

Posted in D & D 5e, D&D, Encounters with tags , , , , , , , , , , on May 4, 2017 by vobeskhan

Last night completed the round of third sessions for my trio of tables down at Tabletop Tyrants. As before, all three are exploring the Sunless Citadel but have taken slightly different approaches and made their own progress.

While I’m hoping to avoid spoilers for each group some may slip through so I apologise in advance.

Again this round we have seen a couple of deaths amongst the tables :

  • Tuesday (table 1) had what has been one of the most memorable ones for me, with Melissa’s ranger copying a maneuver that ended badly for Phil’s ranger and ended with her hitting the floor at a literally break-neck speed!
  • Wednesday (table 2) and Jack S’s cleric met a demise in the first half hour of the session. Thankfully his companions dragged his corpse back to safety where it received a faction raise and they were then able to proceed apace.
  • Wednesday (table 3) still remain the only table not to have suffered a character death, though they are also the ones to make the least progress through the Citadel so far. Their cautious approach is certainly safer but low risk often equates to low reward.

All three groups have now encountered the Citadels second group of inhabitants in some form or another – the Goblins!

All three groups have also encountered and freed the goblin’s prisoners – three kobolds and the gnome priest Erky.

So how are each tables progress then:

  • Tuesday (table 1) have recovered and returned the missing dragon, and found the way down to the lower level.
  • Wednesday (table 2) have recovered and returned the dragon but are yet to discover the way down.
  • Wednesday (table 3) have just begun to foray into goblin territory, no dragon or way down yet.

What will the series of session fours bring? Will table 3 make it a death-free quartet or will the grim reaper finally claim one of their number?