D&D Encounters – Storm Kings Thunder – Cold Cold on the Range

Posted in Campaign, D & D 5e, D&D, Encounters with tags , , , , , , , , , , on January 17, 2017 by vobeskhan

14064236_10209789776363134_3461628604885620888_nSo I’ve let these recaps slide a little so this one will catch us up to where the heroes are.

Having arrived in Bryn Shander they awoke to find the town besieged by a dozen frost giants. Heading to the main gates with the crowds they heard the giants leader demanding the town turn over someone named Artus Cimber. No-one appeared to know who that was but the giants were adamant that they had magically tracked his blood to the town. It was then that one of the acolytes from the temple revealed that Artus was his father, but had no idea why the giants would be looking for him as he hadn’t seen his father in years.

After some persuasion by the heroes the acolyte agreed that for the good of the town he would submit to the giants and surrendered to them. As they giants dragged him into the wilderness Jack commanded Gobby to turn invisible and follow them.

Sorting supplies while the giants got a head start they set out after them. With their invisible spy feeding them directions and Lee’s goliath tracking the giants the heroes marched into the wilds of Icewind Dale.

Every so often Jack would check with Gobby as to what he could see, though the responses were “snow, giants” and occasionally “trees” so not overly helpful.

The heroes were attacked by a young remorhaz and after a shaky start were able to pull it together and defeat the beast. As they caught their breath Gobby contacted Jack to tell him that the acolyte had broken free of the giants and was making a run for it. Though he didn’t get far as the giants were carrying heavy nets.

By this time they realised that they were no where close to their quarry but did spy off in the distance a pair of frost giants heading westward and began following them. They also noticed that a bulge in the snow was also following the giants but couldn’t tell what it was – that is, until it decided to turn back and leap out of the snow at the party!

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A massive yeti burst from the snow and caught Liam’s paladin off guard with its icy glare, leaving the dragonborn stunned. The beasts claws tore into the party, shredding clothing and flesh. The heroes bravely fought back but then the beast unleashed its icy breath at the stricken paladin and also caught Morgan’s halfling bar in the blast. The paladin was frozen into unconsciousness but the plucky bard was doomed!

Thankfully through judicious use of his pixie dust Jack had made himself and Jon fly and were strafing the beast with their eldritch blasts. Eventually wounding it enough for it to decide to seek prey elsewhere (that didn’t put up as much of a fight). Regrouping they took Morgan’s remains back to Bryn Shander in the hopes of getting her raised.

Arriving back in town they realised they were severely lacking in funds but Jon used his disguise abilities to pretend to be the acolyte, blagging the priests to lower the cost as thanks for the heroic rescue. Following some truly epic persuasion rolls (and equally atrocious wisdom saves from the priest) the bargain was struck, but the party was still a little short. Once again Jon used his deceitful shenanigans to visit the harper-beggar in the market who gave him some money on condition that the party deliver a letter to a colleague in Hundlestone for her.

So with Morgan back in the land of the living and having a good reason to get out of town sooner rather than later (before their ruse was discovered, as well as to deliver the letter), that was where we left it.

D&D Unearthed Arcana Ranger & Rogue playtest

Posted in Uncategorized on January 16, 2017 by vobeskhan

This week we get double the fun with playtest archetypes for not one but two classes, the Ranger and the Rogue. The Ranger gets two archetypes which can be tested using either the PHB or the earlie…

Source: D&D Unearthed Arcana Ranger & Rogue playtest

The Black Crusade begins

Posted in 40k with tags , , , , , , on January 12, 2017 by vobeskhan

traitorshate_prodslideSo several of my fellow All Scars and myself have gotten a little excited with all this talk of the Black Crusade, however we are also old enough to remember that this isn’t the 13th Crusade, as that was fought several years ago in a worldwide campaign organised by GW (BTW Chaos won and Eldrad is dead!).

With this being retconned because no-one wanted to admit the bad guys won, we are calling the current one the 14th Crusade and have decided to play a slow burn campaign amongst ourselves (while still playing our Damnation Campaign and other games too) starting with the dark forces assault as outlined in the Traitors Hate book.

Last weekend I played my first game. I would be facing my nemesis of old, Gary, with his beautifully painted Dark Angels army. We agreed on 3000 points, no super heavies, and to play the Eternal War: Purge the Alien mission.

My force consisted of:-

+++ Purge v Dark Angels (Warhammer 40,000 7th Edition v2017) (2998pts) +++

++ CSM Black Legion Speartip (Chaos Space Marines: Codex (2012) v2011) (2998pts) ++
Rules: Crusader, Fear, Heralds of the Black Crusade, Speartip Strike, Tip of the Spear

········Rules: Black Legion, Endless Hatred, First Amongst Traitors

+ Core (1654pts) +

········Black Legion Warband (1654pts)
········Rules: Black Legion, Favoured of the Warmaster, Thirst for Glory
············Chaos Lord [Combi-melta, Lightning claw, Mark of Nurgle, Sigil of corruption, Terminator Armour, The Skull of Ker’ngar, Veterans of the Long War]
············Rules: Adamantium Will, Bulky, Champion of Chaos, Eternal Warrior, Fearless, Independent Character, Mark of Nurgle, Relentless, Veterans of the Long War
············Chaos Space Marines [9x Chaos Marine with Boltgun, Mark of Nurgle, Plasma Gun, Plasma Gun, Veterans of the Long War]
············Rules: Mark of Nurgle, Veterans of the Long War
················Aspiring Champion [Bolt Pistol, Combi-bolter, Melta Bombs, Power Sword]
················Rules: Champion of Chaos
············Chaos Space Marines [9x Chaos Marine with Boltgun, Mark of Nurgle, Plasma Gun, Plasma Gun, Veterans of the Long War]
············Rules: Mark of Nurgle, Veterans of the Long War
················Aspiring Champion [Bolt Pistol, Combi-bolter, Melta Bombs, Power Sword]
················Rules: Champion of Chaos
············Chaos Terminators [Mark of Nurgle, Veterans of the Long War]
············Rules: Deep Strike, Mark of Nurgle, Veterans of the Long War
················Chaos Terminator [Combi-melta, Lightning Claw]
················Chaos Terminator [Combi-melta, Lightning Claw]
················Chaos Terminator [Combi-melta, Lightning Claw]
················Terminator Champion [Combi-melta, Lightning Claw]
················Rules: Champion of Chaos
················Terminator with Heavy Weapon [Powerfist, Reaper Autocannon]
············Chaos Terminators [Mark of Tzeentch, Veterans of the Long War]
············Rules: Deep Strike, Mark of Tzeentch, Veterans of the Long War
················Chaos Terminator [Combi-melta, Lightning Claw]
················Chaos Terminator [Combi-melta, Lightning Claw]
················Chaos Terminator [Combi-melta, Lightning Claw]
················Terminator Champion [Combi-melta, Lightning Claw]
················Rules: Champion of Chaos
················Terminator with Heavy Weapon [Powerfist, Reaper Autocannon]
············Helbrute [Multi-melta, Power scourge]
············Rules: Crazed
············Raptors [Mark of Tzeentch, 2x Meltagun, 6x Raptor, Veterans of the Long War]
············Rules: Fear, Mark of Tzeentch, Veterans of the Long War
················Raptor Champion [2x Lightning Claw, Melta Bombs]
················Rules: Champion of Chaos
············Raptors [Mark of Tzeentch, 2x Meltagun, 6x Raptor, Veterans of the Long War]
············Rules: Fear, Mark of Tzeentch, Veterans of the Long War
················Raptor Champion [2x Lightning Claw, Melta Bombs]
················Rules: Champion of Chaos

+ Command (1164pts) +

········Cyclopia Cabal (644pts)
········Rules: Black Legion, Shroud of Deceit
············Sorcerer [2x Additional Mastery Level, Combi-melta, Force Stave, Last Memory of Yuranthos, Mark of Nurgle, Sigil of corruption, Spell familiar, Terminator Armour, Veterans of the Long War]
············Rules: Bulky, Champion of Chaos, Independent Character, Mark of Nurgle, Psyker, Relentless, Veterans of the Long War
············Sorcerer [2x Additional Mastery Level, Burning Brand of Skalanthrax, Force Stave, Mark of Tzeentch, Sigil of corruption, Spell familiar, Terminator Armour, Veterans of the Long War]
············Rules: Bulky, Champion of Chaos, Independent Character, Mark of Tzeentch, Psyker, Relentless, Soul Blaze, Torrent, Veterans of the Long War
············Sorcerer [2x Additional Mastery Level, Combi-melta, Force Stave, Mark of Tzeentch, Sigil of corruption, Spell familiar, Terminator Armour, Veterans of the Long War]
············Rules: Bulky, Champion of Chaos, Independent Character, Mark of Tzeentch, Psyker, Relentless, Veterans of the Long War

········The Bringers of Despair (520pts)
········Rules: Black Legion, The Despoiler’s Guard, Without Equal
············Abaddon the Despoiler [Warlord]
············Rules: Champion of Chaos, Daemon Weapon, Eternal Warrior, Fearless, Independent Character, Mark of Chaos Ascendant, Technomancer, Veterans of the Long War, Warlord Traits: Black Crusader
············Chaos Terminators [Mark of Tzeentch, Veterans of the Long War]
············Rules: Deep Strike, Mark of Tzeentch, Veterans of the Long War
················Chaos Terminator [Combi-melta, Lightning Claw]
················Chaos Terminator [Combi-melta, Lightning Claw]
················Chaos Terminator [Combi-melta, Lightning Claw]
················Terminator Champion [Combi-melta, Lightning Claw]
················Rules: Champion of Chaos
················Terminator with Heavy Weapon [Chainfist, Reaper Autocannon]

+ Auxiliary (180pts) +

········Spawn (180pts)
············Chaos Spawn [Mark of Nurgle, 5x Spawn]
············Rules: Fear, Fearless, Mark of Nurgle, Mutated Beyond Reason, Rage, Random Attacks, Very Bulky

My CSM units, spawn and helbrute deployed in one corner, and all but one unit of raptors were able to deep strike on round 1. I was hoping to make some early headway against some of his tactical squads but the dice gods were favouring Gary and he passed almost all of his armour saves.

His veterans in drop pods came in close behind my terminators and their withering melta and plasma volleys took a massive toll. My cabal sorcerers proved to be ridiculously useless, and the few powers they did cast were denied with ease.

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(Photos courtesy of Gary during the game)

The game went for a full 4 rounds before we called it, all I had left were four of my spawns and the score was 12-8 to the Dark Angels. It had been a hard-fought game but the stalwart defenders of humanity had stood firm. A lot of fun had as always and lessons learned.

It was nice to play a non maelstrom mission for a change, and have a specific goal in mind (even if that goal is just to kill as much as possible), and it was fun to use the new Black Legion Speartip formation again, though perhaps I should use less expensive units as Gary’s use of multiple cheap tactical squads remains a solid tactic.

 

D&D Unearthed Arcana Artificer Playtest

Posted in Uncategorized on January 9, 2017 by vobeskhan

Wizards of the Coast kicks off the New Year with more goodies to playtest. The Artificer was in a previous playtest as a sub-class of the Wizard, but now we see it as a character class of its own. …

Source: D&D Unearthed Arcana Artificer Playtest

WotC announce the next Hardback Adventure

Posted in Uncategorized on January 5, 2017 by vobeskhan

Since the release of the 5th Edition of D&D Wizards of the Coast (WotC) have released hardback story arc adventures on a roughly six-monthly schedule. First we had the Tyranny of Dragons, Openi…

Source: WotC announce the next Hardback Adventure

SAMCRO Black Legion year in review

Posted in 40k with tags , , , , , , , on December 31, 2016 by vobeskhan

SAMCRO-legionAs 2016 draws to a close it’s time for the annual reflection on how my SAMCRO warband have grown and the progress they have made.

Games wise its been a slower year, only managing 20 actual games, with 7 victories, 1 draw and 12 losses. If I had to pick one that stands out it would be the opening battle of the Damnation Campaign against the Tau – they were totally unprepared for the speartip assault we unleashed against them.

Painting wise, the Survivor Series Painting Challenge was another success this year, I managed to complete all 12 of my pledges, resulting in fielding a fully painted tournament force for the majority of our annual tournament (didn’t make the results any better, finishing dead last), as well as finally completing some of my long-planned conversions and getting them painted up.

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Not a bad result for the year, bringing the tally of models for the legion as follows (I have included the cultists and their associated Guard vehicles which will eventually become an allied force of Renegade Guard, which aren’t included in last years figures in brackets):

  • Assembly Needed – 1 (5)
  • Unpainted – 174 (125)
  • Need Stripping – 3 (5)
  • Base sprayed – 145 (96)
  • Painted – 119 (74)
  • Total models – 442 (305)

The Black Legion itself has had a few improvements this year too, with a new soft cover supplement book containing new formations and tactical objectives, the Tratitors Hate book with more formations, vehicle squadron rules and alternative detachment and objectives, and then the biggest release, the Traitor Legions softback, which pretty much combined the other two into a handy single volume but now with added bonus rules including the Speartip Detachment (which I put to good use in my final game of the year against the Blood Angels).

With the Gathering Storm:Fall of Cadia coming in January 2017, you can be sure there will be a Chaos counterpart hot on its heels – hopefully 2017 will see Chaos back in its rightful place as the galaxy’s biggest threat instead of its laughing boys, though to do so we still need to get that long overdue updated codex – the new formations, detachments and Legion updates are a step in the right direction but the underlying issues of the outdated codex remain.

What are my plans for SAMCRO in 2017? Well, I want to continue getting the outstanding units painted up, I’m also planning on upgrading some of my old school (ie small metal) terminators using some of the Betrayal at Calth Cataphractii plastics. Wether that results in better gaming results remains to be seen, but if Abaddon’s boys could wait ten millenia I too can have patience.

SAMCRO Black Legion v Blood Angels christmas calamity

Posted in 40k with tags , , , , , , on December 29, 2016 by vobeskhan

60030102012_BlackLegionENG01Today my SAMCRO Black Legion faced off against my friend Patrick’s Blood Angels in what has become our annual Christmas showdown. We agreed to 2000 points, no Forge World and no Lords of War.

Patrick used some of the new units and formations from the Angels Blade book, appropriate as the game would also count towards a small campaign some of us at the All Scars are playing based upon the Black Crusade.

From memory he had:

  • Level 2 Librarian dreadnought
  • normal dreadnought with twin-linked lascannons and missile launcher
  • 10 man death company with jumppacks, led by
  • Lemartes
  • 6 man assault marine squad with jumppacks
  • 10 man tactical squad with multi-melta and meltagun in a rhino
  • 10 man tactical squad with heavy flamer and flamer in drop pod
  • level 2 librarian in terminator armour
  • 8 man terminator squad including an assault cannon
  • 5 man bike squad

While I was bringing:

++ CSM Black Legion Speartip (Chaos Space Marines: Codex (2012) v2010) (2000pts) ++
Rules: Crusader, Fear, Heralds of the Black Crusade, Speartip Strike, Tip of the Spear

+ Core (1039pts) +

········Black Legion Warband (1039pts)
········Rules: Black Legion, Favoured of the Warmaster, Thirst for Glory
············Chaos Space Marines [9x Chaos Marine with Boltgun, Flamer, Flamer, Mark of Nurgle, 9x Take CCW, Veterans of the Long War]
············Rules: Mark of Nurgle, Veterans of the Long War
················Aspiring Champion [Bolt Pistol, Boltgun, Melta Bombs, Power Sword]
················Rules: Champion of Chaos
············Helbrute [Multi-melta, Power scourge]
············Rules: Crazed
············Chaos Terminators [Mark of Nurgle, Veterans of the Long War]
············Rules: Deep Strike, Mark of Nurgle, Veterans of the Long War
················Chaos Terminator [Combi-Bolter, Lightning Claw]
················Chaos Terminator [Combi-Bolter, Lightning Claw]
················Terminator Champion [Combi-melta, Lightning Claw]
················Rules: Champion of Chaos
············Chaos Lord [Combi-melta, Lightning claw, Mark of Nurgle, Sigil of corruption, Terminator Armour, The Skull of Ker’ngar, Veterans of the Long War]
············Rules: Adamantium Will, Bulky, Champion of Chaos, Eternal Warrior, Fearless, Independent Character, Mark of Nurgle, Relentless, Veterans of the Long War
············Raptors [Mark of Nurgle, 2x Meltagun, 4x Raptor, Veterans of the Long War]
············Rules: Fear, Mark of Nurgle, Veterans of the Long War
················Raptor Champion [2x Lightning Claw, Melta Bombs]
················Rules: Champion of Chaos
············Chaos Space Marines [9x Chaos Marine with Boltgun, Flamer, Flamer, Mark of Nurgle, 9x Take CCW, Veterans of the Long War]
············Rules: Mark of Nurgle, Veterans of the Long War
················Aspiring Champion [Bolt Pistol, Boltgun, Melta Bombs, Power Sword]
················Rules: Champion of Chaos

+ Command (931pts) +

········The Bringers of Despair (525pts)
········Rules: Black Legion, The Despoiler’s Guard, Without Equal
············Abaddon the Despoiler [Warlord]
············Rules: Champion of Chaos, Daemon Weapon, Eternal Warrior, Fearless, Independent Character, Mark of Chaos Ascendant, Technomancer, Veterans of the Long War, Warlord Traits: Black Crusader
············Chaos Terminators [Mark of Nurgle, Veterans of the Long War]
············Rules: Deep Strike, Mark of Nurgle, Veterans of the Long War
················Chaos Terminator [Combi-melta, Lightning Claw]
················Chaos Terminator [Combi-melta, Lightning Claw]
················Chaos Terminator [Combi-melta, Lightning Claw]
················Terminator Champion [Combi-melta, Lightning Claw]
················Rules: Champion of Chaos
················Terminator with Heavy Weapon [Chainfist, Reaper Autocannon]

········The Chosen of Abaddon (406pts)
········Rules: Black Legion, Blessed by the Chaos Gods, Exalted Champions
············Sorcerer [2x Additional Mastery Level, Burning Brand of Skalanthrax, Force Stave, Mark of Nurgle, Sigil of corruption, Spell familiar, Terminator Armour, Veterans of the Long War]
············Rules: Bulky, Champion of Chaos, Independent Character, Mark of Nurgle, Psyker, Relentless, Soul Blaze, Torrent, Veterans of the Long War
············Chaos Terminators [Mark of Nurgle, Veterans of the Long War]
············Rules: Deep Strike, Mark of Nurgle, Veterans of the Long War
················Chaos Terminator [Combi-melta, Lightning Claw]
················Chaos Terminator [Combi-melta, Lightning Claw]
················Chaos Terminator [Combi-melta, Lightning Claw]
················Terminator Champion [Combi-melta, Lightning Claw]
················Rules: Champion of Chaos

+ Auxiliary (30pts) +

········Spawn (30pts)
···········Chaos Spawn [Spawn]
············Rules: Fear, Fearless, Mutated Beyond Reason, Rage, Random Attacks, Very Bulky

We decided to roll for mission, deployment etc once we were at the table.

  • Mission – Maelstrom 5 – Cloak and Shadow
  • Deployment – Hammer & Anvil
  • I got to choose zones and deploy first
  • Patrick failed to seize

I decided to go full Nurgle for my sorcerer’s powers – getting Force, Nurgle’s Rot, Weapon Virus, Blades of Putrification, and Gift of Contagion (so only one of the new powers), the sorcerer also got a free Boon roll from his formation and got 53 Hatred (wow, how helpful, not).

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Patrick took an early lead, being 3-1 up at the end of the first round, I got First Blood for Lemartes and he got Slay the Warlord for Abaddon.

Second round neither of us scored anything.

Third round I pulled back a couple of points, 3-3.

Fourth (and final round due to time), I score a card for D3 points and roll a 3! Patrick takes a gamble but fails to get the extra points needed. Final score 6-3 to the Black Legion.

As always it had been a great game against a courageous and friendly opponent, this brings our personal tally to 3-0 to me, but Patrick swears vengeance. I look forward to it eagerly (maybe I’ll even have a new codex by then).