All Scars 2016 Tournament – round 1 v Eldar

Posted in 40k with tags , , , , , , , , , on May 22, 2016 by vobeskhan


May saw the beginning of the All Scars annual 40K tournament, with our back to basics rules set.

Tourny List v 2

13282685_10101103112281554_1296021248_oWith the newly released version of the Black Legion supplement in hand I would as usual be bringing the SAMCRO Black Legion to the battlefield, unfortunately with the tournament rule set I wouldn’t be fielding some of the cool new formations.

The random draw for round 1 was made and I was to face Andrew’s Eldar. Oh joy, the current 2-time winner of the event and so far undefeated, what could possibly go wrong?


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After losing all but 2 of my bikes to d-weapons in turn 1 (including my sorcerer) I knew I was in trouble but was determined to take as many of the pointy eared freaks with me.

The Proteus and its Chosen cargo came on turn 2 as did the heldrake which helped considerably in drawing enemy fire while setting several eldar ablaze.

The melta armed Chosen were able to finally take out the d-weapon warp hunters but unfortunately the Proteus was reduced to a hulk of scrap.

The game ran a full 6 turns and I surprisingly still had units still in play (the bastion and the squad of chaos space marines stationed within it) – final score was 18-5 to the Eldar.

The draw for the next round has been made (using the swiss system) and I shall be facing the Ultramarines of Dave C, oh this will be fun bwah ha ha.

All Scars painting challenge – The Survivor Series 2016 – May

Posted in 40k with tags , , , , , , , , on May 19, 2016 by vobeskhan

survivor seriesThis months pledge is part of my list for the annual All Scars 40K Tournament, once again I’m taking my Black Legion chaos marines.

I wanted to field a unit of tooled up Chosen and thanks to some donated parts from my friend Jon I had several parts from the Raptor kits which included a nice selection of meltaguns. So digging through the boxes I salvaged/repurposed a handful of bodies, including a former Space Wolf which now serves as Aspiring Champion Acredo sporting his Lunar Wolf chest plate proudly.

Where I usually try to keep models within a unit to have the same helmet type (makes it easy for identification purposes) I decided to mix the Chosen up (I can then field them amongst other units as special weapon troopers of the same helmet type in other games if I like).

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The plan is to have a fully painted tournament force in time for the third round, and with this month completed it leaves my bastion and the Land Raider Proteus.

The Proteus is already primed and will most likely be my pledge for next month’s Showcase, while the bastion was bare grey plastic. However, after watching a YouTube clip my fellow chaos player Mark shared, I decided to modify it with some nurgle-like infections.

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I’ve gotten as far as a brush on coat of home-made black gesso (care of my daughter’s cosplay supplies – thank you Sophie) so might even get this done by months end.

No-one at the club as yet has noted (or commented on) Acredo’s name, I thought it appropriate for the leader of a squad of Chosen men😉

Flash and Arrow expansion for BMG – a run down

Posted in Batman miniatures game with tags , , , , , on May 19, 2016 by vobeskhan


So, the Flash and Arrow expansion book for the BMG (Batman Miniatures Game) has been released, but is it just for anyone running the Emerald Archer or Scarlet Speedster?

Well the short answer is no, it isn’t.

The book clarifies a few game terms and rules which have mostly been covered in the regularly updated FAQ’s and then hits us with the fun stuff.

Two new ranks have been added (previously it was Leader, Sidekick, Free Agent, Henchman) – Vehicle and Legend. Rules for including both of these are in the book though the only model released for either so far actually fills both slots – the Batmobile (available through direct order from KM only). This also unlocks higher rep games which are needed for the introduction of another new aspect – Teams.

Yes you can now field your Suicide Squad, Teen Titans, Birds of Prey and Secret Six crews as rules for these are included and the photos show several of the new models coming through for these. Will these types of crew suffer low model syndrome much like the Watchmen gang does currently (often being massively outnumbered) especially when playing higher rep games to accommodate them, we’ll have to see, but I’m sure they’ll make for some fun thematic games nonetheless.

Obviously there is a section on introducing Speedsters and their Speed force abilities which adds a new sub-phase to the game, with speedsters being released to be available on both sides of the law. Many of us may have also got the limited edition Black Flash mini with the rulebook. Great looking figure but I’m a little saddened that it only comes into play on a particular result once a speedster fails a paradox roll; I was kind of hoping it would also be a Black Lantern type Flash but at least it looks awesome.

There are loads of new item and character traits included (as well as a few that have been amended due to new rules additions.

They haven’t forgotten the original style crews totally either, expanded equipment lists give many of them access to unique gear/traits based upon the inclusion of iconic members of their chosen faction. Nice to note that the Organised Crime ones refer to two named models which don’t currently exist but will be familiar to fans of the comics and the Gotham TV series (Falcone and Maroni). There’s also a whole list of new strategies available, including some crew specific ones which I shall hopefully be looking at in a future post.

A nice section on the fluff of the Arrow and Flash characters gives us not just the TV versions but also comic based stuff and their respective rogue’s galleries (I’m really hoping the fact that Malcolm Merlyn is included means we could see a Dark Archer coming soon).

Something the community at large has been waiting for is more scenarios, well here they are, with expanded rules for playing your games not only in Gotham but also Star (Starling) City, Central City, the island of Lian Yu and the mysterious Gorilla City (home of Grodd!)

The book closes out with combined weapon stat charts (one for ranged, one for melee) and then two very nice art pages which would seem to hint at a fan favourite, trench coated supernatural character (no, not Castiel, though with the Supernatural TV show also being on the CW network I’m surprised a cross over hasn’t occurred) – John Constantine!

All Scars painting challenge – The Survivor Series 2016 – April

Posted in 40k with tags , , , , , , on April 11, 2016 by vobeskhan

survivor series

Having ordered some very cool alternative heads from Mad Robot Miniatures based upon the characters from the Sons of Anarchy tv show I wanted to make a Ron Perlman/Hellboy Khorne biker lord to lead another part of my SAMCRO Black Legion.

I wanted a right-handed powerfist and immediately thought of the old metal Chaos Lord miniature where he’s holding a loyalist marines helmet in the fist. Thankfully I had a spare one of these figures in my bits and pieces and more helpfully the fist was a separate piece.

metal lord fig

I was able to prevail upon the pinning skills of my fellow All Scar Jon (who had also donated the converted ATB quad I was using) to affix the fist to a plastic arm/shoulder.

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As for a colour scheme I wanted mix my standard SAMCRO Black Legion scheme (using silver trim rather than gold) with that favoured by the followers of Khorne (as shown in the Black Legion supplement for the Hounds of Abaddon).


But rather than gold trim I followed my fellow All Scars advice and used brass (well, Screaming Bell to be exact, as I have used it before on several of the other models and vehicles). I also wanted the red to really pop out and, following another suggestion from Jon, used Mephiston Red with an over coating of Blood for the Blood God (makes sense really).

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So there we have Lord Hel-Ron, champion of Khorne, for the SAMCRO Black Legion, holding the helmet (possibly still containing its former owners head) of an Ultramarine.

I’ve begun work on the squad of Khorne Bikers that will accompany him, using some chaos knight parts donated a while back by more All Scars (Jack and Lee) for this purpose. They shall be known as the Hound’s Lancers (the aspiring champion has a power lance while the others are just their combat weapons).


Once these are done that will leave the Slaaneshi Sorcerer and his associated bikers to complete the quartet.

All Scars painting challenge – The Survivor Series 2016 – March

Posted in Batman miniatures game with tags , , , , , on March 26, 2016 by vobeskhan

survivor seriesLate posting this as I actually completed this months pledge fairly early on.

A change from 40K this month as I wanted to get my latest Batman Miniatures Game addition painted up – Deadshot.


Now, while I like the mini and his in-game mechanics, I’m not a massive fan of the red/blue puffer jacket – this is meant to be the master sniper, why wear something so bright?

Having watched Arkham Assault I would have liked to do a paint scheme similar to that but felt it didn’t transfer too well to the model, so following a trawl of google images I came across one I did like and coud be achievable.


This would also tie in nicely with the blue ninjas of my League of Shadows too.

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The poor quality of my phone camera doesn’t help, but I’m happy with him and he looks like part of the crew on the tabletop – unfortunately being painted hasn’t made him any more effective, though that may be more down to poor positioning on my part.

With teasers appearing for the expansion book for the Batman Miniatures Game, they seem to so another Deadshot sculpt with a sniper rifle, so I’m looking forward to getting my paws on that and being able to choose between them in the future.

Ra’s off – a Batman Miniatures Game Bat-rep

Posted in Batman miniatures game with tags , , , , , on March 25, 2016 by vobeskhan


Following last months brilliant Batman Tournament (organised by the Spearmint Rhinox Blood Damage podcast team) I had been talking to the guys and arranging to meet up for more games.

In particular, to have my League of Shadows face off against Kaz’s own League as we both prefered to use opposite versions of Ra’s al Ghul.

With a heavy schedule of D&D (finishing one season, running a DM session 0 event, and starting the new season) it wasn’t until this week that we managed to get a game in.

Kaz brought his tournament list of Neeson Ra’s, Dallas (with ammo and night vision), McGregor (with loyalty tattoo), Ted Hunter, Ying, Yang, League Agent 3, League Agent 1, Prisoner 4 and Pipe prisoner.

I brought AC Ra’s, Deadshot, Yang (with climbing shoes), Ying, Seeker (with night vision and extra poison arrow), Ted Hunter, Mohawk (with loyalty tattoo).

We rolled for mission and got 3:Patrol, strategies netted Kaz an increased deployment zone and let me dictate who took the lead in round 1.

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There was also a couple of other games going on too, Simon was trying his new Batman crew out against Keiren, and John trying his prisoner heavy Penguin list against Paul’s League (lots of love for the ninja’s).

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That was great fun, lesson’s were learnt (Deadshot needs to use cover, Seeker is well worth his points, and I still can’t roll d6’s to save my life). I was probably too cautious on the first few turns worrying about Dallas and his rifle but rightly so when you look at Deadshot’s fate (9 blood damage – ouch!).

Many  thanks to Kaz for a very entertaining game, look forward to more of them in the future (especially with the expansion book looming on the horizon).


Blood Damage’s Batman tournament

Posted in Batman miniatures game, Gaming events with tags , , , , on February 20, 2016 by vobeskhan

Batman-coverToday I headed over to Weekend Warlords in Loughborough to take part in a Batman Miniatures Game tournament ran by the chaps from the Blood Damage podcast, Spearmint Rhinox.

I took my League of Shadows but also included my latest purchase, Deadshot, to bring some needed firepower.

  • Leader – Arkham City Ras al Ghul
  • Free agent – Deadshot
  • Henchmen – Lotus, with extra ammo and trained in shadows
  • Henchman – Yang, with climbing shoes
  • Henchman – Ying
  • Henchman – Mohawk, with loyalty tattoo
  • Henchman – Pipe

We would be playing 3 rounds of 2 hours each. Game 1 was the Plunder scenario and I was facing an Organised Crime crew led by Red Hood and Origins Deathstroke.

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It didn’t go well, Deadshot continually rolled low which was only of use when he managed to dodge Red Hoods bullets. At one point both Ras and Deathstroke were ko’d but Deathstroke woke up first and finiahed Ras off (though thankfully being Immortal meant he didnt give away any further vps) – final score a brutalising 55-19!

Game 2 was Patrol and I was facing a Scarecrow crew, though led by Comic Deathstroke, with Victor Zass lending support. I’d never played against a ‘crow crew but had looked at their stats when I was considering getting them and to be honest I was expecting to get mauled once more.

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This started off well with me getting my riddle objective, then the carbine armed militia came on and shot Lotus to hell. Both Carbine guy and Deadshot dove in to the sewers, after which my guys began sitting on sewers to block exits. Between us we destroyed every lamp post on the board during the game, you dont need light to stab someone :-)  Zass came in knives flashing only to have Ras and a ninja carve him up. It became quite a blood fest in the middle of the board with Ras, Ying and Mohawk taking on Militia Brute and Deathstroke, during which the militia with the rpg tried to lob his rockets in but thankfully failed every shot. Eventually the brute and Deathstroke were left bleeding in the street.  Deadshot came out the sewer nice and close to the enemy deployment zone and engaged a prisoner, then drew the attention of the emerging carbine guy. They exchanged shots  and finally Deadshot lived up to his name.

At the end of the game all I’d lost was Lotus and the militia had very little left on the board. Final score 23-9 (though afterward ealised that I hadn’t added the bonus 2 vp from the scenario for having Deadshot in the enemy deployment zone).

Game 3 was the Skirmish scenario, which is the one we usually play in our casual games, and I was facing a large Bane crew. Arkham Origins Bane, with venom soldier, Dallas, McGregor, Smash, Ted, Mohawk (look twins!), Axe prisoner, bodyguard prisoner, and pipe prisoner (another twin).

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Dallas was thankfully a worse shot that Deadshot as he contiually missed  or had his bullets ping off the building. Ras and Mohawk went up the right flank, after riddles and were quickly engaged by the other Mohawk though he was obviously an imposter as he died quickly. Then Ted, Smash and Axe guy decided to have a go, they took out my Mohawk but Ras managed to take out Smash and Axe before “retiring” onto his ammo objective. McGregor did an awesome bonnet slide to engage Yang but Deadshot assiste the ninja and soon the merc was another casualty. Lotus had used his shadow training to begin just out of sight of the other pipe guy and spent 2 rounds stabbing the hapless prisoner to death before turnig his attention to the bodyguard prisoner. Though this in turn made him a target for Bane and the venom soldier. Despite being pumelled merciliessly all the bruisers could do was ko him though.

Dallas moved up to try and take a riddle but Yang once again aided by Deadshot had other ideas and swiftly put the sniper down. Ying in the meantime had opened one of the safes and discovered a stash of antique porn which kept him amused for the majority of the battle. Pipe had snuck around the edge of the battlefield and finally decided to run up and claim the Bane crews loot.

Final score 30-4, Tom had some terrible luck with his dice and mine were reasonably well behaved for a change.

The results were tallied and the chap with the Organised Crime crew came a clear winner, while my friend Simon came 2nd with his Joker crew. I managed a respectable 5th out of 10. It was a great day and I learnt quite a bit not only about my own crew but also some of the others that I dont face as often down at Tabletop Tyrants.

Looking forward to the next one, whenever it may be.



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